I'm writing a program which is intended to compare the numbers in 2 arrays and output the number of matches that there are.
RandomNumber.h
#pragma once
#include <iostream>
#include <cstdlib>
#include <ctime>
class RandomNumber
{
public:
void randomNumber();
int actualRandomNumber;
};
RandomNumber.cpp
#include "RandomNumberGenerator.h"
void RandomNumber::randomNumber()
{
actualRandomNumber = rand() % 66 + 1;
}
Game.h
#include "RandomNumberGenerator.h"
class Game
{
private:
int randomNumbers[6];
public:
void generateRandomNumbers();
void compareNumbers2();
};
Game.cpp
void Game::generateRandomNumbers()
{
RandomNumber create;
for (int i = 0; i < 6; i++)
{
create.randomNumber();
randomNumbers[i] = create.actualRandomNumber;
}
for (int i = 0; i < 6; i++)
{
std::cout << randomNumbers[i] << " ";
}
}
void Game::compareNumbers2()
{
int k = 0;
for (int i = 0; i < 6; ++i)
{
for (int j = 0; j < 6; ++j)
{
if (randomNumbers[i] == randomNumbers[j])
{
k++;
}
}
}
if (k > 0)
{
std::cout << "Congratulations you matched: " << k << " number(s)";
}
if (k == 0)
{
std::cout << "Unfortunatly you matched: " << k << " numbers";
}
}
Main.cpp
#include "Game.h"
#include "RandomNumberGenerator.h"
int main()
{
Game play;
srand (time(NULL));
play.generateRandomNumbers();
std::cout << std::endl << std::endl;
play.generateRandomNumbers();
std::cout << std::endl << std::endl;
play.compareNumbers2();
system("pause");
return 0;
}
The problem I'm having isn't in creating the arrays and filling them, I get two filled arrays with 2 different sets of random numbers, but for some reason when comparing them the number of matches it tells me I have is always about 6 or 8 when I in fact rarely have more than one or two if that.