I have recently started using PlayN for a hobby project and has now stumbled upon a problem.
I would like to draw some lines and text onto an Image and save this image for later use. In Java I would just make a BufferedImage and use its graphicsBuffered to draw upon, but I can not find any similar solution in PlayN.
Is this at all possible, and if so how ?
I somehow need to be able to convert a BufferedImage to an Image and the other way around.