I want to know the exact functioning of Impulse Function in box2d. right now i am trying to apply Impulse on same kind of bodies with same kind of value of force .
For Ex.
b2Vec2 force = b2Vec2(20,50);
MyBody->ApplyLinearImpulse(force, MyBody->GetPosition(), true);
on above example i am applying force with static values on my dynamic bodies , now every Mybody not behaving same kind of force. why is it so ?!!
According to my understanding , it should behave same every time. or am i wrong ?!.. please help me to understand. Thank you.