C#, Maximize Thread Concurrency

2019-08-12 03:25发布

问题:

With the help of Google and community, I was able to build a nice set of methods allowing me to asynchronously call a function. This function is testing remote host properties, so it is idling most of the time. For this reason I would like to maximize the number of concurrent threads launched such that all calls can be processed in the minimum amount of time.

Here is the Code I have so far:

// Check remote host connectivity
public static class CheckRemoteHost
{

    // Private Class members
    private static bool AllDone     = false;
    private static object lockObj   = new object();
    private static List<string> IPs;


    // Wrapper: manage async method <Ping>
    public static List<string> Ping(HashSet<string> IP_Ports, int TimeoutInMS = 100)
    {// async worker method:  check remote host via <Ping>

        // Locals
        IPs = new List<string>();

        // Perform remote host check
        AllDone = false;
        Ping_check(IP_Ports, TimeoutInMS);
        while (!AllDone) { CommonLib.Utils.ApplicationWait(10, 10); }

        // Finish
        return IPs;
    }
    private static async void Ping_check(HashSet<string> IP_Ports, int timeout)
    {
        // Locals
        var tasks = new List<Task>();

        // Build task-set for parallel Ping checks
        foreach (string host in IP_Ports)
        {
            var task = PingAndUpdateAsync(host, timeout);
            tasks.Add(task);
        }

        // Start execution queue
        await Task.WhenAll(tasks).ContinueWith(t =>
        {
            AllDone = true;
        });

    }
    private static async Task PingAndUpdateAsync(string ip, int timeout)
    {

        // Locals
        System.Net.NetworkInformation.Ping ping;
        System.Net.NetworkInformation.PingReply reply;

        try
        {
            ping    = new System.Net.NetworkInformation.Ping();
            reply   = await ping.SendPingAsync(ip, timeout);

            if(reply.Status == System.Net.NetworkInformation.IPStatus.Success)
            {
                lock (lockObj)
                {
                    IPs.Add(ip);
                }
            }
        }
        catch
        {
            // do nothing
        }
    }

}// end     public static class CheckRemoteHost

This code is tested quite extensively, and the code seems stable and reliably report live hosts. Having said that, I know that it only spawns 8 threads at a time (= number of logical core on my test machine).

The key portion of the code is this:

// Start execution queue
await Task.WhenAll(tasks).ContinueWith(t =>
{
    AllDone = true;
});

This is where I would like to increase/ maximize the number of concurrently launched threads to something like 25 per core (remember the thread job is 99% idle).

So far, my thread concurrency research has brought up the explicit thread and Parallel.For approaches. However, these seem to have the same shortcoming of spawning no more than 8 threads.

Any help would be very much appreciated, so thank you very much in advance everyone for looking!

回答1:

You're making your life hard with the code you have. It's got a lot of plumbing that isn't needed and you're sharing static fields that would cause your code to fail if you called Ping a second time while the first one is running.

You need to get rid of all of that stuff.

I'd suggest using Microsoft's Reactive Framework - just NuGet "System.Reactive" and add using System.Reactive.Linq; to your code. Then you can do this:

public static class CheckRemoteHost
{
    public static IList<string> Ping(HashSet<string> IP_Ports, int TimeoutInMS = 100)
    {
        var query =
            from host in IP_Ports.ToObservable()
            from status in Observable.FromAsync(() => PingAsync(host, TimeoutInMS))
            where status
            select host;

        return query.ToList().Wait();
    }

    private static async Task<bool> PingAsync(string ip, int timeout)
    {
        try
        {
            var ping = new System.Net.NetworkInformation.Ping();
            var reply = await ping.SendPingAsync(ip, timeout);

            return reply.Status == System.Net.NetworkInformation.IPStatus.Success;
        }
        catch
        {
            return false;
        }
    }
}

That's it. That's all of the code you need. It's automatically maximising the thread use to get the job done.