So having simple class
class mySafeData
{
public:
mySafeData() : myData(0)
{
}
void Set(int i)
{
boost::mutex::scoped_lock lock(myMutex);
myData = i; // set the data
++stateCounter; // some int to track state chages
myCondvar.notify_all(); // notify all readers
}
void Get( int& i)
{
boost::mutex::scoped_lock lock(myMutex);
// copy the current state
int cState = stateCounter;
// waits for a notification and change of state
while (stateCounter == cState)
myCondvar.wait( lock );
}
private:
int myData;
int stateCounter;
boost::mutex myMutex;
};
and array of threads in infinite loops calling each one function
Get()
Set()
Get()
Get()
Get()
will they always call functions in the same order and only once per circle (by circle I mean will all boost threads run in same order each time so that each thread would Get
() only once after one Set
())?