How to freeze sprite animation on last frame?

2019-08-09 04:01发布

问题:

I want to make a sprite in game maker that contains 5 sub images to stop when it reaches the last one how can I do this using code?

回答1:

In Animation End event:

image_speed = 0;
image_index = image_number - 1;


回答2:

Run this in the Step even of your object:

If image_index == 4 Then image_speed = 0;

image_index is the index of the current frame in the object's sprite's animation, image_speed is the speed of the animation (in frames per step). This code just checks if the animation is at the final frame (the frames are 0-indexed, so the 5th frame is index 4.), and if so sets the speed to 0.