I keep getting this Error With no StackTrace:
"String too long for TextMeshGenerator. Cutting off characters."
did anyone else face this in Unity3d version 5.0.2f1 ?
should i care about it or just ignore it?
I keep getting this Error With no StackTrace:
"String too long for TextMeshGenerator. Cutting off characters."
did anyone else face this in Unity3d version 5.0.2f1 ?
should i care about it or just ignore it?