Following up to: How to write MassTransitStateMachine unit tests?
Here's a simple test class (using MS Test) for a simple state machine called ProcedureStateMachine
(note: this is not a real production state machine for us... just an experiment I'd used to play around with MassTransitStateMachine
a while back.. it seemed a handy self-contained place to experiment with getting unit testing going too):
[TestClass]
public class ProcedureStateMachineTests
{
private ProcedureStateMachine _machine;
private InMemoryTestHarness _harness;
private StateMachineSagaTestHarness<ProcedureContext, ProcedureStateMachine> _saga;
[TestInitialize]
public void SetUp()
{
_machine = new ProcedureStateMachine();
_harness = new InMemoryTestHarness();
_saga = _harness.StateMachineSaga<ProcedureContext, ProcedureStateMachine>(_machine);
_harness.Start().Wait();
}
[TestCleanup]
public void TearDown()
{
_harness.Stop().Wait();
}
[TestMethod]
public async Task That_Can_Start()
{
// Arrange
// Act
await _harness.InputQueueSendEndpoint.Send(new BeginProcessing
{
ProcedureId = Guid.NewGuid(),
Steps = new List<string> {"A", "B", "C" }
});
// Assert
var sagaContext = _saga.Created.First();
sagaContext.Saga.RemainingSteps.ShouldHaveCountOf(2);
}
}
And here's the state machine class itself:
public class ProcedureStateMachine : MassTransitStateMachine<ProcedureContext>
{
public State Processing { get; private set; }
public State Cancelling { get; private set; }
public State CompleteOk { get; private set; }
public State CompleteError { get; private set; }
public State CompleteCancelled { get; private set; }
public Event<BeginProcessing> Begin { get; private set; }
public Event<StepCompleted> StepDone { get; private set; }
public Event<CancelProcessing> Cancel { get; private set; }
public Event<FinalizeProcessing> Finalize { get; private set; }
public ProcedureStateMachine()
{
InstanceState(x => x.CurrentState);
Event(() => Begin);
Event(() => StepDone);
Event(() => Cancel);
Event(() => Finalize);
BeforeEnterAny(binder => binder
.ThenAsync(context => Console.Out.WriteLineAsync(
$"ENTERING STATE [{context.Data.Name}]")));
Initially(
When(Begin)
.Then(context =>
{
context.Instance.RemainingSteps = new Queue<string>(context.Data.Steps);
})
.ThenAsync(context => Console.Out.WriteLineAsync(
$"EVENT [{nameof(Begin)}]: Procedure [{context.Data.ProcedureId}] Steps [{string.Join(",", context.Data.Steps)}]"))
.Publish(context => new ExecuteStep
{
ProcedureId = context.Instance.CorrelationId,
StepId = context.Instance.RemainingSteps.Dequeue()
})
.Publish(context => new SomeFunMessage
{
CorrelationId = context.Data.CorrelationId,
TheMessage = $"Procedure [{context.Data.CorrelationId} has begun..."
})
.TransitionTo(Processing)
);
During(Processing,
When(StepDone)
.Then(context =>
{
if (null == context.Instance.AccumulatedResults)
{
context.Instance.AccumulatedResults = new List<StepResult>();
}
context.Instance.AccumulatedResults.Add(
new StepResult
{
CorrelationId = context.Instance.CorrelationId,
StepId = context.Data.StepId,
WhatHappened = context.Data.WhatHappened
});
})
.ThenAsync(context => Console.Out.WriteLineAsync(
$"EVENT [{nameof(StepDone)}]: Procedure [{context.Data.ProcedureId}] Step [{context.Data.StepId}] Result [{context.Data.WhatHappened}] RemainingSteps [{string.Join(",", context.Instance.RemainingSteps)}]"))
.If(context => !context.Instance.RemainingSteps.Any(),
binder => binder.TransitionTo(CompleteOk))
.If(context => context.Instance.RemainingSteps.Any(),
binder => binder.Publish(context => new ExecuteStep
{
ProcedureId = context.Instance.CorrelationId,
StepId = context.Instance.RemainingSteps.Dequeue()
})),
When(Cancel)
.Then(context =>
{
context.Instance.RemainingSteps.Clear();
})
.ThenAsync(context => Console.Out.WriteLineAsync(
$"EVENT [{nameof(Cancel)}]: Procedure [{context.Data.ProcedureId}] will be cancelled with following steps remaining [{string.Join(",", context.Instance.RemainingSteps)}]"))
.TransitionTo(Cancelling)
);
During(Cancelling,
When(StepDone)
.Then(context =>
{
context.Instance.SomeStringValue = "Booo... we cancelled...";
})
.ThenAsync(context => Console.Out.WriteLineAsync(
$"EVENT [{nameof(StepDone)}]: Procedure [{context.Data.ProcedureId}] Step [{context.Data.StepId}] completed while cancelling."))
.TransitionTo(CompleteCancelled));
During(CompleteOk, When(Finalize).Finalize());
During(CompleteCancelled, When(Finalize).Finalize());
During(CompleteError, When(Finalize).Finalize());
// The "SetCompleted*" thing is what triggers purging of the state context info from the store (eg. Redis)... without that, the
// old completed state keys will gradually accumulate and dominate the Redis store.
SetCompletedWhenFinalized();
}
}
When debug this test, the _harness
has the BeginProcessing
message in its Sent
collection, but there's nothing in the _saga.Created
collection. It seems like I'm missing some plumbing to cause the harness to actually drive the state machine when the messages are sent?
====
Removing the .Wait()
calls from SetUp()
and TearDown()
and updating the test to the following does NOT change the behavior:
[TestMethod]
public async Task That_Can_Start()
{
try
{
await _harness.Start();
// Arrange
// Act
await _harness.InputQueueSendEndpoint.Send(new BeginProcessing
{
ProcedureId = Guid.NewGuid(),
Steps = new List<string> {"A", "B", "C"}
});
// Assert
var sagaContext = _saga.Created.First();
sagaContext.Saga.RemainingSteps.ShouldHaveCountOf(3);
}
finally
{
await _harness.Stop();
}
}