Hi I am using NVidia Nsight 2.2, have a GTS 450 card and latest drivers. Windows Vista 64 bit. When launching graphics debugger the application crashes on the very 1st drawcall. The callstack looks like this:
nvwgf2um.dll!5bdd7d53()
[Frames below may be incorrect and/or missing, no symbols loaded for nvwgf2um.dll]
nvwgf2um.dll!5be9c7f7()
nvwgf2um.dll!5bde377e()
nvwgf2um.dll!5bc02afb()
nvwgf2um.dll!5bc0257b()
nvwgf2um.dll!5bc0259e()
nvwgf2um.dll!5bdd0612()
nvwgf2um.dll!5bcb2292()
nvwgf2um.dll!5bc45072()
nvwgf2um.dll!5bcbff8c()
D3D11SDKLayers.dll!5ea52f2f()
Nvda.Graphics.Interception.100.dll!5dbb2853()
Nvda.Graphics.Interception.100.dll!5dba317e()
Nvda.Graphics.Interception.100.dll!5db99b21()
Nvda.Graphics.Interception.100.dll!5df0150f()
Otherwise it runs fine by itself, only crashes if I launch through Nsight graphics debugger.
I suspect this is somehow related to me using DX11 dynamic shader linkage
. Since my other applications that don't use dynamic linkage run fine. Anybody experienced this before, or has any info on this issue with Nsight?