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问题:
In MSVC, DebugBreak() or __debugbreak cause a debugger to break. On x86 it is equivalent to writing "_asm int 3", on x64 it is something different. When compiling with gcc (or any other standard compiler) I want to do a break into debugger, too. Is there a platform independent function or intrinsic? I saw the XCode question about that, but it doesn't seem portable enough.
Sidenote: I mainly want to implement ASSERT with that, and I understand I can use assert() for that, but I also want to write DEBUG_BREAK or something into the code.
回答1:
What about defining a conditional macro based on #ifdef that expands to different constructs based on the current architecture or platform.
Something like:
#ifdef _MSC_VER
#define DEBUG_BREAK __debugbreak()
#else
...
#endif
This would be expanded by the preprocessor the correct debugger break instruction based on the platform where the code is compiled. This way you always use DEBUG_BREAK
in your code.
回答2:
A method that is portable to most POSIX systems is:
raise(SIGTRAP);
回答3:
GCC has a builtin function named __builtin_trap
which you can see here, however it is assumed that code execution halts once this is reached.
you should ensure that the __builtin_trap()
call is conditional, otherwise no code will be emitted after it.
this post fueled by all of 5 minutes of testing, YMMV.
回答4:
This looks like an appropriate compat library https://github.com/scottt/debugbreak
回答5:
If you consider assert(x) portable enough, assert(false) seems to be the obvious portable solution to your problem.
回答6:
If you are trying to debug a crash-related condition, good old fashioned abort() will give you a call stack on most platforms. Downside is that you can't continue from the current PC, which you probably don't want to do anyway.
http://www.cplusplus.com/reference/cstdlib/abort/
回答7:
I just added a module to portable-snippets (a collection of public domain snippets of portable code) to do this. It's not 100% portable, but it should be pretty robust:
__builtin_debugtrap
for some versions of clang (identified with __has_builtin(__builtin_debugtrap)
)
- On MSVC and Intel C/C++ Compiler:
__debugbreak
- For ARM C/C++ Compiler:
__breakpoint(42)
- For x86/x86_64, assembly:
int $03
- For ARM Thumb, assembly:
.inst 0xde01
- For ARM AArch64, assembly:
.inst 0xd4200000
- For other ARM, assembly:
.inst 0xe7f001f0
- For Alpha, assembly:
bpt
- For non-hosted C with GCC (or something which masquerades as it),
__builtin_trap
- Otherwise, include
signal.h
and
- If
defined(SIGTRAP)
(i.e., POSIX), raise(SIGTRAP)
- Otherwise,
raise(SIGABRT)
In the future the module in portable-snippets may expand to include other logic and I'll probably forget to update this answer, so you should look there for updates. It's public domain (CC0), so feel free to steal the code.
回答8:
#define __debugbreak() \
do \
{ static bool b; \
while (!b) \
sleep(1); \
b = false; \
} while (false)
When the process is sleeping, you can attach a debugger to the process, change the variable b to break the loop and do your thing. This code might not work in an optimized build!
回答9:
Instead of using 'normal' debug breaks, why not use one of the following, like a divide by zero:
int iCrash = 13 / 0;
or dereference a NULL pointer:
BYTE bCrash = *(BYTE *)(NULL);
At least this is portable accross many platforms/architectures.
In many debuggers you can specify what action you want to perform on what exceptions so you can act accordingly when one of the above is hit (like pause execution, ala an "int 3" instruction) and an exception is generated.