Use TextOut() in WM_COMMAND

2019-08-04 08:07发布

问题:

I'm trying to print a text in the WM_COMMAND case, because I need a text to be printed after a button was pushed.

Here's the code I have:

switch(msg)
{
default:
    return DefWindowProc(hwnd, msg, wParam, lParam);
case WM_COMMAND:
    switch (LOWORD(wParam))
    {
    case 1:
        PAINTSTRUCT ps;
        HDC         hDC;
        hDC = BeginPaint(hwnd, &ps);
        {
            TextOut(hDC, 10, 50, "hello", 5);
        }
        EndPaint(hwnd, &ps);
        UpdateWindow(hwnd);
        break;
    }
    break;
}

Sadly it doesn't print anything.

edit:

I can use TextOut() during WM_COMMAND that way:

HDC         hDC;
hDC = GetDC(hwnd);
TextOut(hDC, 10, ypos, "Warnings: ", 10);
UpdateWindow(hwnd);

回答1:

It's best to structure your program so that all painting is performed in WM_PAINT.

so you could change it to be something like:

LRESULT CALLBACK WndProc(/*blah blah blah*/) 
{
    static wchar_t my_text[] = L"hello";
    static BOOL show_btn_text = FALSE;
    HDC dc;
    PAINTSTRUCT ps;
    switch (msg) {
          case WM_COMMAND:
               switch (LOWORD(wParam)) {
                  case 1:
                       show_btn_text = !show_btn_text;
                       InvalidateRect(hwnd, NULL, TRUE); //tells windows that the whole client area needs to be repainted
                       break;
               }
               return 0;
           case WM_PAINT:
                dc = BeginPaint(hwnd, &ps);
                if (show_btn_text) {
                    TextOut(dc, 0, 0, my_text, wcslen(my_text));
                }
                EndPaint(hwnd, &ps);

            return 0;
            /*the rest of the window procedure
    }
}


回答2:

  • For painting inside of WM_PAINT: BeginPaint/EndPaint.
  • For painting outside of WM_PAINT: GetDC/ReleaseDC.