这是正确的/只从资源文件中获取一个流的方式吗?
Uri uri = new Uri(fullPath);
StorageFile storageFile =
await Windows.Storage.StorageFile.
GetFileFromApplicationUriAsync(uri);
IRandomAccessStreamWithContentType randomAccessStream =
await storageFile.OpenReadAsync();
IInputStream resourceStream = (IInputStream)
randomAccessStream.GetInputStreamAt(0);
我的所有其他来源(HTTP和本地存储)返回一个Stream对象,而且它是痛苦的必须使用一个或另一个的if-else代码。
我也试着只创建一个MemoryStream出来,但我甚至不能找到一个办法让字节出来......请帮助。
uint size = (uint)randomAccessStream.Size;
IBuffer buffer = new Windows.Storage.Streams.Buffer(size);
await randomAccessStream.ReadAsync(buffer, size,
InputStreamOptions.None);
Stream stream = new MemoryStream(buffer); // error takes byte[] not IBuffer
IInputStream.ReadAsync()从资源读取数据时: http://msdn.microsoft.com/en-us/library/windows/apps/windows.storage.streams.iinputstream.readasync.aspx
而Stream.Read()和Stream.ReadAsync()是这样的:
http://msdn.microsoft.com/en-us/library/system.io.stream.read.aspx
和
http://msdn.microsoft.com/en-us/library/hh137813.aspx
谢谢