我使用微软图表控件在我的项目,我想启用使用鼠标滚轮缩放图表控制功能,我怎么能做到这一点?
但用户不必点击图表,它应该是这样的,如果鼠标位置是我的图不是从点开始通过鼠标滚轮滚动它可以放大/缩小
我使用微软图表控件在我的项目,我想启用使用鼠标滚轮缩放图表控制功能,我怎么能做到这一点?
但用户不必点击图表,它应该是这样的,如果鼠标位置是我的图不是从点开始通过鼠标滚轮滚动它可以放大/缩小
你要使用MouseWheel
事件。
首先请您的图表可缩放的两个轴:
chart1.ChartAreas[0].AxisX.ScaleView.Zoomable = true;
chart1.ChartAreas[0].AxisY.ScaleView.Zoomable = true;
并指定事件:
chart1.MouseWheel += chart1_MouseWheel;
然后在事件处理程序:
private void chart1_MouseWheel(object sender, MouseEventArgs e)
{
var chart = (Chart)sender;
var xAxis = chart.ChartAreas[0].AxisX;
var yAxis = chart.ChartAreas[0].AxisY;
try
{
if (e.Delta < 0) // Scrolled down.
{
xAxis.ScaleView.ZoomReset();
yAxis.ScaleView.ZoomReset();
}
else if (e.Delta > 0) // Scrolled up.
{
var xMin = xAxis.ScaleView.ViewMinimum;
var xMax = xAxis.ScaleView.ViewMaximum;
var yMin = yAxis.ScaleView.ViewMinimum;
var yMax = yAxis.ScaleView.ViewMaximum;
var posXStart = xAxis.PixelPositionToValue(e.Location.X) - (xMax - xMin) / 4;
var posXFinish = xAxis.PixelPositionToValue(e.Location.X) + (xMax - xMin) / 4;
var posYStart = yAxis.PixelPositionToValue(e.Location.Y) - (yMax - yMin) / 4;
var posYFinish = yAxis.PixelPositionToValue(e.Location.Y) + (yMax - yMin) / 4;
xAxis.ScaleView.Zoom(posXStart, posXFinish);
yAxis.ScaleView.Zoom(posYStart, posYFinish);
}
}
catch { }
}
该e.Delta
属性告诉你很多轮“滚动”你这样做,并且是有用的怎么样。
卷出都将缩小整个方式。
有可能这样做的更清洁的方式,但它是。 希望这可以帮助!
我从上方改性壳聚糖代码并增加了一个反向变焦。 所以,当你转动鼠标滚轮后面的图表缩小。 此外,我不推荐使用2 ^ n的间隔的分频,因为它引起的滞后。
numberOfZoom - counter of Zooming
private void Chart1_MouseWheel(object sender, MouseEventArgs e)
{
var chart = (Chart)sender;
var xAxis = chart.ChartAreas[0].AxisX;
var yAxis = chart.ChartAreas[0].AxisY;
var xMin = xAxis.ScaleView.ViewMinimum;
var xMax = xAxis.ScaleView.ViewMaximum;
var yMin = yAxis.ScaleView.ViewMinimum;
var yMax = yAxis.ScaleView.ViewMaximum;
int IntervalX = 3;
int IntervalY = 3;
try
{
if (e.Delta < 0 && numberOfZoom > 0) // Scrolled down.
{
var posXStart = xAxis.PixelPositionToValue(e.Location.X) - IntervalX *2/ Math.Pow(2, numberOfZoom);
var posXFinish = xAxis.PixelPositionToValue(e.Location.X) + IntervalX *2/ Math.Pow(2, numberOfZoom);
var posYStart = yAxis.PixelPositionToValue(e.Location.Y) - IntervalY*2 / Math.Pow(2, numberOfZoom);
var posYFinish = yAxis.PixelPositionToValue(e.Location.Y) + IntervalY*2 / Math.Pow(2, numberOfZoom);
if (posXStart < 0) posXStart = 0;
if (posYStart < 0) posYStart = 0;
if (posYFinish > yAxis.Maximum) posYFinish = yAxis.Maximum;
if (posXFinish > xAxis.Maximum) posYFinish = xAxis.Maximum;
xAxis.ScaleView.Zoom(posXStart, posXFinish);
yAxis.ScaleView.Zoom(posYStart, posYFinish);
numberOfZoom--;
}else if (e.Delta < 0 && numberOfZoom == 0) //Last scrolled dowm
{
yAxis.ScaleView.ZoomReset();
xAxis.ScaleView.ZoomReset();
}
else if (e.Delta > 0) // Scrolled up.
{
var posXStart = xAxis.PixelPositionToValue(e.Location.X) - IntervalX / Math.Pow(2, numberOfZoom);
var posXFinish = xAxis.PixelPositionToValue(e.Location.X) + IntervalX / Math.Pow(2, numberOfZoom);
var posYStart = yAxis.PixelPositionToValue(e.Location.Y) - IntervalY / Math.Pow(2, numberOfZoom);
var posYFinish = yAxis.PixelPositionToValue(e.Location.Y) + IntervalY / Math.Pow(2, numberOfZoom);
xAxis.ScaleView.Zoom(posXStart, posXFinish);
yAxis.ScaleView.Zoom(posYStart, posYFinish);
numberOfZoom++;
}
if (numberOfZoom < 0) numberOfZoom = 0;
}
catch { }
}
Waaaay迟到了,但我有今天这样挑战自己。 我相信下面就可以得到改善,仍然,但它是我想出了。 我使用.NET 4.5.2和4.6测试这一点,所以我不知道这是否与旧框架的工作。
我结合一对夫妇在过去的方式解答,并提出了以下:
using System;
using System.Windows.Forms;
using System.Windows.Forms.DataVisualization.Charting;
namespace ExampleApp
{
public partial class Form1 : Form
{
private int FZoomLevel = 0;
public Form1()
{
InitializeComponent();
chart1.MouseWheel += Chart1_MouseWheel;
}
private void Chart1_MouseEnter(object sender, EventArgs e)
{
if (!chart1.Focused)
chart1.Focus();
}
private void Chart1_MouseLeave(object sender, EventArgs e)
{
if (chart1.Focused)
chart1.Parent.Focus();
}
private void Chart1_MouseWheel(object sender, MouseEventArgs e)
{
try {
Axis xAxis = chart1.ChartAreas[0].AxisX;
double xMin = xAxis.ScaleView.ViewMinimum;
double xMax = xAxis.ScaleView.ViewMaximum;
double xPixelPos = xAxis.PixelPositionToValue(e.Location.X);
if (e.Delta < 0 && FZoomLevel > 0) {
// Scrolled down, meaning zoom out
if (--FZoomLevel <= 0) {
FZoomLevel = 0;
xAxis.ScaleView.ZoomReset();
} else {
double xStartPos = Math.Max(xPixelPos - (xPixelPos - xMin) * CZoomScale, 0);
double xEndPos = Math.Min(xStartPos + (xMax - xMin) * CZoomScale, xAxis.Maximum);
xAxis.ScaleView.Zoom(xStartPos, xEndPos);
}
} else if (e.Delta > 0) {
// Scrolled up, meaning zoom in
double xStartPos = Math.Max(xPixelPos - (xPixelPos - xMin) / CZoomScale, 0);
double xEndPos = Math.Min(xStartPos + (xMax - xMin) / CZoomScale, xAxis.Maximum);
xAxis.ScaleView.Zoom(xStartPos, xEndPos);
FZoomLevel++;
}
} catch { }
}
}
}