When i run the code it play only the .wav file
import pygame, sys
from pygame.locals import *
pygame.init()
DISPLAYSURF = pygame.display.set_mode((500, 400), 0, 32)
pygame.mixer.music.load('background.ogg')
pygame.mixer.music.play()
soundObj = pygame.mixer.Sound('bird.wav')
soundObj.play()
pygame.mixer.music.stop()
someone know what i should do for the background.ogg to be played too?
Remove this line:
pygame.mixer.music.stop()
Basically, you're loading and playing the background noise, and then immediately stopping it. I also suggest you create a main loop
, like so:
import pygame
from pygame.locals import *
# This makes sure that you're not importing the module.
if __name__ == "__main__":
# Create surface
size = width, height = (500, 400)
# You don't need the extra arguments
window = pygame.display.set_mode(size)
# Do sound stuff
pygame.mixer.music.load('background.ogg')
pygame.mixer.music.play()
soundObj = pygame.mixer.Sound('bird.wav')
soundObj.play()
# This is your main loop.
running = True
while running:
# Check if escape was pressed
Most of the time people just check if Escape
was pressed in their main loop (if it was pressed, they set running = False
and exit the program).