I have a TImageList
which contains transparent icons (32bit, with alpha channel). What I want to do is to save individual icons based on image index as PNG file(s), while preserving alpha channel transparency. Using RAD Studio 2010 so it has TPngImage
support, no need for third party libraries. Images are loaded into TImageList from PNG "sprite" image using the method here - Add a png image to a imagelist in runtime using Delphi XE - so the transparency is preserved upon loading. Now I need to save them out individually, in other words, extract individual images from sprite images which is already loaded into TImageList.
My code so far:
int imageindex = 123;
boost::scoped_ptr<TPngImage> png(new TPngImage);
boost::scoped_ptr<Graphics::TBitmap> bmp(new Graphics::TBitmap);
MyImageList->GetBitmap(imageindex, bmp.get()); // Using GetBitmap to copy TImageList image into separate TBitmap
png->Assign(bmp.get()); // Assign that bitmap to TPngImage
png->SaveToFile("C:\\filename.png");
The above works but it saves with the white background (transparency is not preserved after saving). I am probably missing a simple step but can't figure it out.
Delphi code is also welcome, shouldn't be hard to translate.
Yes, you can obtain PNG-image from TImageList
where it was added. Code below allows you to do this!
Firstly, add PngImage
to your uses
clause.
procedure LoadPNGFromImageList(AImageList: TCustomImageList; AIndex: Integer; var ADestPNG: TPngImage);
const
PixelsQuad = MaxInt div SizeOf(TRGBQuad) - 1;
type
TRGBAArray = Array [0..PixelsQuad - 1] of TRGBQuad;
PRGBAArray = ^TRGBAArray;
var
ContentBmp: TBitmap;
RowInOut: PRGBAArray;
RowAlpha: PByteArray;
X: Integer;
Y: Integer;
begin
if not Assigned(AImageList) or (AIndex < 0) or
(AIndex > AImageList.Count - 1) or not Assigned(ADestPNG)
then
Exit;
ContentBmp := TBitmap.Create;
try
ContentBmp.SetSize(ADestPNG.Width, ADestPNG.Height);
ContentBmp.PixelFormat := pf32bit;
// Allocate zero alpha-channel
for Y:=0 to ContentBmp.Height - 1 do
begin
RowInOut := ContentBmp.ScanLine[Y];
for X:=0 to ContentBmp.Width - 1 do
RowInOut[X].rgbReserved := 0;
end;
ContentBmp.AlphaFormat := afDefined;
// Copy image
AImageList.Draw(ContentBmp.Canvas, 0, 0, AIndex, true);
// Now ContentBmp has premultiplied alpha value, but it will
// make bitmap too dark after converting it to PNG. Setting
// AlphaFormat property to afIgnored helps to unpremultiply
// alpha value of each pixel in bitmap.
ContentBmp.AlphaFormat := afIgnored;
// Copy graphical data and alpha-channel values
ADestPNG.Assign(ContentBmp);
ADestPNG.CreateAlpha;
for Y:=0 to ContentBmp.Height - 1 do
begin
RowInOut := ContentBmp.ScanLine[Y];
RowAlpha := ADestPNG.AlphaScanline[Y];
for X:=0 to ContentBmp.Width - 1 do
RowAlpha[X] := RowInOut[X].rgbReserved;
end;
finally
ContentBmp.Free;
end;
end;
Look at the picture. It is depicts what will happen if we set or not set such line of code:
ContentBmp.AlphaFormat := afIgnored;
Figure 1 is a result of setting afIgnored
and the second one figure is a result of not setting afIgnored
, allowing to use previously set afDefined
.
Original image is an image named Figure 1
Using of code above in application:
procedure TForm1.aButton1Click(Sender: TObject);
var
DestPNG: TPngImage;
begin
DestPNG := TPNGImage.Create;
try
// Initialize PNG
DestPNG.CreateBlank(COLOR_RGBALPHA, 8, 60, 60);
// Obtain PNG from image list
LoadPNGFromImageList(ImageList1, 0, DestPNG);
// Output PNG onto Canvas
DestPNG.Draw(Canvas, Rect(0, 0, 60, 60));
DestPNG.SaveToFile('C:\MyPNGIcon.png');
finally
DestPNG.Free;
end;
end;