管理多视图/的ViewModels在一个单一的ContentControl中(Managing Mu

2019-08-01 07:44发布

我有一个应用程序,它显示了在ContentControl中一次一个视图。 我有一个当前的解决方案,但很好奇,如果有一个更好的内存管理。

我现在的设计创造了新的对象时,他们需要被显示,并破坏他们时,他们不再可见。 我很好奇,如果这是更好的方法,或维持引用每个视图和交换这些引用之间的比较好?

这是我的应用程序布局的更多的解释:

我MainWindow.xaml的一个非常简化的版本是这样的:

<Window ... >
  <Window.Resources>
    <DataTemplate DataType="{x:Type vm:SplashViewModel}">
        <view:SplashView />
    </DataTemplate>
    <DataTemplate DataType="{x:Type vm:MediaPlayerViewModel}">
        <view:MediaPlayerView />
    </DataTemplate>
  </Window.Resources>
  <Grid>
    <ContentControl Content="{Binding ActiveModule}" />
  </Grid>
</Window>

在我MainViewModel.cs我换一个新初始化的ViewModels的ActiveModule参数。 例如,我的交换内容的伪代码逻辑核查会是这样的:

if (logicCheck == "SlideShow")
  ActiveModule = new SlideShowViewModel();
else if (logicCheck == "MediaPlayer")
  ActiveModule = new MediaPlayerViewModel();
else
  ActiveModule = new SplashScreenViewModel();

但是,也只是维持一个参考是速度和内存使用比较合适?

Alt键选项1:创建它们之间的每个视图模型和交换静态引用...

private static ViewModelBase _slideShow = new SlideShowViewModel();
private static ViewModelBase _mediaPlayer = new MediaPlayerViewModel();
private static ViewModelBase _splashView = new SplashScreenViewModel();

private void SwitchModule(string logicCheck) {
  if (logicCheck == "SlideShow")
    ActiveModule = _slideShow;
  else if (logicCheck == "MediaPlayer")
    ActiveModule = _mediaPlayer;
  else
    ActiveModule = _splashView;
}

我不是不断地创造/这里销毁,但这种做法在我看来,是浪费的内存使用的模块只是挂。 或者......是有什么特别的WPF做避免这一幕后?

Alt键选项2:将在XAML和显示每个可用的模块/隐藏有:

<Window ... >
  <Grid>
    <view:SplashScreenView Visibility="Visible" />
    <view:MediaPlayerView Visibility="Collapsed" />
    <view:SlideShowView Visibility="Collapsed" />
  </Grid>
</Window>

同样,我很好奇什么样的内存管理可能会在我不熟悉的背景下发生。 当我崩溃的东西,它完全进入一种休眠状态? 我读过,有些东西不(无hittesting,活动,重点投入,重点,...),但对于动画和其他的东西?

感谢您的任何输入!

Answer 1:

我遇到那种情况,一旦在我的观点是建立相当昂贵,所以我想将它们存储在存储器中,以避免在任何时间重新创建这些用户来回切换。

我最终的解决办法是重新使用扩展TabControl ,我用它来完成同样的行为(切换标签时毁坏的TabItems停止WPF),用于存储ContentPresenter当你切换标签,当你切换回重新加载如果可能的话。

我需要改变的唯一的事情是我必须覆盖TabControl.Template所以显示的唯一的事情就是实际SelectedItem的TabControl的一部分

我的XAML最终看起来是这样的:

<local:TabControlEx ItemsSource="{Binding AvailableModules}"
                    SelectedItem="{Binding ActiveModule}"
                    Template="{StaticResource BlankTabControlTemplate}" />

和扩展的实际代码TabControl如下:

// Extended TabControl which saves the displayed item so you don't get the performance hit of 
// unloading and reloading the VisualTree when switching tabs

// Obtained from http://www.pluralsight-training.net/community/blogs/eburke/archive/2009/04/30/keeping-the-wpf-tab-control-from-destroying-its-children.aspx
// and made a some modifications so it reuses a TabItem's ContentPresenter when doing drag/drop operations

[TemplatePart(Name = "PART_ItemsHolder", Type = typeof(Panel))]
public class TabControlEx : System.Windows.Controls.TabControl
{
    // Holds all items, but only marks the current tab's item as visible
    private Panel _itemsHolder = null;

    // Temporaily holds deleted item in case this was a drag/drop operation
    private object _deletedObject = null;

    public TabControlEx()
        : base()
    {
        // this is necessary so that we get the initial databound selected item
        this.ItemContainerGenerator.StatusChanged += ItemContainerGenerator_StatusChanged;
    }

    /// <summary>
    /// if containers are done, generate the selected item
    /// </summary>
    /// <param name="sender"></param>
    /// <param name="e"></param>
    void ItemContainerGenerator_StatusChanged(object sender, EventArgs e)
    {
        if (this.ItemContainerGenerator.Status == GeneratorStatus.ContainersGenerated)
        {
            this.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged;
            UpdateSelectedItem();
        }
    }

    /// <summary>
    /// get the ItemsHolder and generate any children
    /// </summary>
    public override void OnApplyTemplate()
    {
        base.OnApplyTemplate();
        _itemsHolder = GetTemplateChild("PART_ItemsHolder") as Panel;
        UpdateSelectedItem();
    }

    /// <summary>
    /// when the items change we remove any generated panel children and add any new ones as necessary
    /// </summary>
    /// <param name="e"></param>
    protected override void OnItemsChanged(NotifyCollectionChangedEventArgs e)
    {
        base.OnItemsChanged(e);

        if (_itemsHolder == null)
        {
            return;
        }

        switch (e.Action)
        {
            case NotifyCollectionChangedAction.Reset:
                _itemsHolder.Children.Clear();

                if (base.Items.Count > 0)
                {
                    base.SelectedItem = base.Items[0];
                    UpdateSelectedItem();
                }

                break;

            case NotifyCollectionChangedAction.Add:
            case NotifyCollectionChangedAction.Remove:

                // Search for recently deleted items caused by a Drag/Drop operation
                if (e.NewItems != null && _deletedObject != null)
                {
                    foreach (var item in e.NewItems)
                    {
                        if (_deletedObject == item)
                        {
                            // If the new item is the same as the recently deleted one (i.e. a drag/drop event)
                            // then cancel the deletion and reuse the ContentPresenter so it doesn't have to be 
                            // redrawn. We do need to link the presenter to the new item though (using the Tag)
                            ContentPresenter cp = FindChildContentPresenter(_deletedObject);
                            if (cp != null)
                            {
                                int index = _itemsHolder.Children.IndexOf(cp);

                                (_itemsHolder.Children[index] as ContentPresenter).Tag =
                                    (item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
                            }
                            _deletedObject = null;
                        }
                    }
                }

                if (e.OldItems != null)
                {
                    foreach (var item in e.OldItems)
                    {

                        _deletedObject = item;

                        // We want to run this at a slightly later priority in case this
                        // is a drag/drop operation so that we can reuse the template
                        this.Dispatcher.BeginInvoke(DispatcherPriority.DataBind,
                            new Action(delegate()
                        {
                            if (_deletedObject != null)
                            {
                                ContentPresenter cp = FindChildContentPresenter(_deletedObject);
                                if (cp != null)
                                {
                                    this._itemsHolder.Children.Remove(cp);
                                }
                            }
                        }
                        ));
                    }
                }

                UpdateSelectedItem();
                break;

            case NotifyCollectionChangedAction.Replace:
                throw new NotImplementedException("Replace not implemented yet");
        }
    }

    /// <summary>
    /// update the visible child in the ItemsHolder
    /// </summary>
    /// <param name="e"></param>
    protected override void OnSelectionChanged(SelectionChangedEventArgs e)
    {
        base.OnSelectionChanged(e);
        UpdateSelectedItem();
    }

    /// <summary>
    /// generate a ContentPresenter for the selected item
    /// </summary>
    void UpdateSelectedItem()
    {
        if (_itemsHolder == null)
        {
            return;
        }

        // generate a ContentPresenter if necessary
        TabItem item = GetSelectedTabItem();
        if (item != null)
        {
            CreateChildContentPresenter(item);
        }

        // show the right child
        foreach (ContentPresenter child in _itemsHolder.Children)
        {
            child.Visibility = ((child.Tag as TabItem).IsSelected) ? Visibility.Visible : Visibility.Collapsed;
        }
    }

    /// <summary>
    /// create the child ContentPresenter for the given item (could be data or a TabItem)
    /// </summary>
    /// <param name="item"></param>
    /// <returns></returns>
    ContentPresenter CreateChildContentPresenter(object item)
    {
        if (item == null)
        {
            return null;
        }

        ContentPresenter cp = FindChildContentPresenter(item);

        if (cp != null)
        {
            return cp;
        }

        // the actual child to be added.  cp.Tag is a reference to the TabItem
        cp = new ContentPresenter();
        cp.Content = (item is TabItem) ? (item as TabItem).Content : item;
        cp.ContentTemplate = this.SelectedContentTemplate;
        cp.ContentTemplateSelector = this.SelectedContentTemplateSelector;
        cp.ContentStringFormat = this.SelectedContentStringFormat;
        cp.Visibility = Visibility.Collapsed;
        cp.Tag = (item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
        _itemsHolder.Children.Add(cp);
        return cp;
    }

    /// <summary>
    /// Find the CP for the given object.  data could be a TabItem or a piece of data
    /// </summary>
    /// <param name="data"></param>
    /// <returns></returns>
    ContentPresenter FindChildContentPresenter(object data)
    {
        if (data is TabItem)
        {
            data = (data as TabItem).Content;
        }

        if (data == null)
        {
            return null;
        }

        if (_itemsHolder == null)
        {
            return null;
        }

        foreach (ContentPresenter cp in _itemsHolder.Children)
        {
            if (cp.Content == data)
            {
                return cp;
            }
        }

        return null;
    }

    /// <summary>
    /// copied from TabControl; wish it were protected in that class instead of private
    /// </summary>
    /// <returns></returns>
    protected TabItem GetSelectedTabItem()
    {
        object selectedItem = base.SelectedItem;
        if (selectedItem == null)
        {
            return null;
        }

        if (_deletedObject == selectedItem)
        { 

        }

        TabItem item = selectedItem as TabItem;
        if (item == null)
        {
            item = base.ItemContainerGenerator.ContainerFromIndex(base.SelectedIndex) as TabItem;
        }
        return item;
    }
}

此外,我还不能肯定,但我觉得我空白的TabControl模板看起来是这样的:

<Style x:Key="BlankTabControlTemplate" TargetType="{x:Type local:TabControlEx}">
    <Setter Property="SnapsToDevicePixels" Value="true"/>
    <Setter Property="Template">
        <Setter.Value>
            <ControlTemplate TargetType="{x:Type local:TabControlEx}">
                <DockPanel>
                    <!-- This is needed to draw TabControls with Bound items -->
                    <StackPanel IsItemsHost="True" Height="0" Width="0" />
                    <Grid x:Name="PART_ItemsHolder" />
                </DockPanel>
            </ControlTemplate>
        </Setter.Value>
    </Setter>
</Style>


Answer 2:

你可以选择继续使用当前的做法; 提供:

  • 视图模型对象是容易/重量轻施工。 如果你注入来自外部(以下依赖注入的原理)对象的内部细节这是可能的。
  • 您可以缓冲/存储的内部细节,然后注入,当你构建视图模型对象。
  • 实现您的ViewModels IDisposable的处置过程中,以确保您清除intenal细节。

一个缓存在内存中保存的ViewModels的缺点是它们的结合。 如果你必须停止约束力的通知时,鉴于超出范围视图,视图模型之间流动,然后设置视图模型为null。 如果视图模型建设重量轻,可以快速构建的ViewModels并指派返回查看datacontext的。

然后,您可以缓存视图,如图2的方法,我相信有反复,如果的ViewModels与正确的数据插入没有点施工图。 当您设置视图模型为空,由于结合datacontext的观点将得到所有绑定cleanedup。 后来制定新的视图模型作为的DataContext,视图将新的数据加载。

注意:确保的ViewModels得到妥善处置没有内存泄漏。 使用SOS.DLL保持对视图模型实例检查通过Visual Studio调试计数。



Answer 3:

另一个要考虑的选项:这是使用类似IoC容器和依赖注入框架的情景? 很多时候的DI框架支持的对象容器管理的寿命。 我建议在寻找统一应用程序块或在MEF,如果他们打你的想象。



文章来源: Managing Multiple Views/ViewModels In A Single ContentControl