How can I use the images within shell32.dll in my C# project?
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问题:
回答1:
You can extract icons from a DLL with this code:
public class IconExtractor
{
public static Icon Extract(string file, int number, bool largeIcon)
{
IntPtr large;
IntPtr small;
ExtractIconEx(file, number, out large, out small, 1);
try
{
return Icon.FromHandle(largeIcon ? large : small);
}
catch
{
return null;
}
}
[DllImport("Shell32.dll", EntryPoint = "ExtractIconExW", CharSet = CharSet.Unicode, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)]
private static extern int ExtractIconEx(string sFile, int iIndex, out IntPtr piLargeVersion, out IntPtr piSmallVersion, int amountIcons);
}
...
form.Icon = IconExtractor.Extract("shell32.dll", 42, true);
Of course you need to know the index of the image in the DLL...
回答2:
This thread on the MSDN developer forums offers a solution:
The typical way to implement these in .NET is to use the graphics provided in the ZIP file located at C:\Program Files\Microsoft Visual Studio X\Common7\VS200XImageLibrary.
You don't state which version of Visual Studio you have installed but you'll need to replace the "200X" with your version number.
回答3:
Some of them are available in %Program Files%\Microsoft Visual Studio 10.0\Common7\VS2010ImageLibrary
- for others, you'd need to speak to Microsoft's lawyers about licensing them for redistribution in your application
回答4:
See this code. It will be help
public class ExtractIcon
{
[DllImport("Shell32.dll")]
private static extern int SHGetFileInfo(
string pszPath, uint dwFileAttributes,
out SHFILEINFO psfi, uint cbfileInfo,
SHGFI uFlags);
private struct SHFILEINFO
{
public SHFILEINFO(bool b)
{
hIcon = IntPtr.Zero; iIcon = 0; dwAttributes = 0; szDisplayName = ""; szTypeName = "";
}
public IntPtr hIcon;
public int iIcon;
public uint dwAttributes;
public string szDisplayName;
public string szTypeName;
};
private enum SHGFI
{
SmallIcon = 0x00000001,
OpenIcon = 0x00000002,
LargeIcon = 0x00000000,
Icon = 0x00000100,
DisplayName = 0x00000200,
Typename = 0x00000400,
SysIconIndex = 0x00004000,
LinkOverlay = 0x00008000,
UseFileAttributes = 0x00000010
}
public static Icon GetIcon(string strPath, bool bSmall, bool bOpen)
{
SHFILEINFO info = new SHFILEINFO(true);
int cbFileInfo = Marshal.SizeOf(info);
SHGFI flags;
if (bSmall)
flags = SHGFI.Icon | SHGFI.SmallIcon;
else
flags = SHGFI.Icon | SHGFI.LargeIcon;
if (bOpen) flags = flags | SHGFI.OpenIcon;
SHGetFileInfo(strPath, 0, out info, (uint)cbFileInfo, flags);
return Icon.FromHandle(info.hIcon);
}
}