I have an application which has several functions in it. Each function can be called many times based on user input. However I need to execute a small segment of the code within a function only once, initially when the application is launched. When this same function is called again at a later point of time, this particular piece of code must not be executed. The code is in VC++. Please tell me the most efficient way of handling this.
问题:
回答1:
Use global static objects with constructors (which are called before main
)? Or just inside a routine
static bool initialized;
if (!initialized) {
initialized = true;
// do the initialization part
}
There are very few cases when this is not fast enough!
addenda
In multithreaded context this might not be enough:
You may also be interested in pthread_once or constructor
function __attribute__
of GCC.
With C++11, you may want std::call_once.
You may want to use <atomic>
and perhaps declare static volatile std::atomic_bool initialized;
(but you need to be careful) if your function can be called from several threads.
But these might not be available on your system; they are available on Linux!
回答2:
Compact version using lambda function:
void foo()
{
static bool once = [](){
cout << "once" << endl;
return true;
} ();
cout << "foo" << endl;
}
Code within lambda function is executed only once, when the static variable is initialized to the return value of lambda function. It should be thread-safe as long as your compiler support thread-safe static initialization.
回答3:
Using C++11 -- use the std::call_once
#include <mutex>
std::once_flag onceFlag;
{
....
std::call_once ( onceFlag, [ ]{ /* my code body here runs only once */ } );
....
}
回答4:
You can use local static variable:
void foo()
{
static bool wasExecuted = false;
if (wasExecuted)
return;
wasExecuted = true;
...
}
回答5:
could you do this
have a function that return a bool or some datatype called init
I made it happen this way, you need static bool to make it happens
bool init()
{
cout << "Once " <<endl;
return true||false;// value isn't matter
}
void functionCall()
{
static bool somebool = init(); // this line get executed once
cout << "process " <<endl;
}
int main(int argc, char *argv[])
{
functionCall();
functionCall();
functionCall();
return EXIT_SUCCESS;
}
回答6:
Additionally to @Basile's answer, you can use a lambda to encapsulate the static variable as follows:
if ([] {
static bool is_first_time = true;
auto was_first_time = is_first_time;
is_first_time = false;
return was_first_time; } ())
{
// do the initialization part
}
This makes it easy to convert into a general-purpose macro:
#define FIRST_TIME_HERE ([] { \
static bool is_first_time = true; \
auto was_first_time = is_first_time; \
is_first_time = false; \
return was_first_time; } ())
Which can be placed anywhere you want call-by-need:
if (FIRST_TIME_HERE) {
// do the initialization part
}
And for good measure, atomics shorten the expression and make it thread-safe:
#include <atomic>
#define FIRST_TIME_HERE ([] { \
static std::atomic<bool> first_time(true); \
return first_time.exchange(false); } ())