<iframe width="560" height="315" src="//www.youtube.com/embed/M7lc1UVf-VE" frameborder="0" allowfullscreen></iframe>
I have a few questions on what happens when I embed a YouTube video using source code like above. The code should generate a YouTube Player object that processes the video the way users like. When I generate a Youtube Player by myself using Youtube Player API(instead of using the embed code), I can call call functions on it.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
//player.playVideo(); will play the video.
My question is, how do I control the player object generated by the embed code? To put it in another way, from page http://www.youtube.com/watch?v=M7lc1UVf-VE, how do I play the video by calling SOMEPlayer.playVideo()
? When you go to the url, ytplayer
object is available, but it doesn't seem to contain the necessary functions.
This question might be a duplicate of this.
This can be done like the following.
Given a general YouTube embed source code:
<iframe width="560" height="315" src="//www.youtube.com/embed/M7lc1UVf-VE" frameborder="0" allowfullscreen></iframe>
a. Add a enablejsapi
parameter and set it true
index.html
<iframe width="560" height="315" src="//www.youtube.com/embed/M7lc1UVf-VE" frameborder="0" enablejsapi="1" allowfullscreen></iframe>
b. Give it a unique id
<iframe id="youtube-video" width="560" height="315" src="//www.youtube.com/embed/M7lc1UVf-VE" frameborder="0" enablejsapi="1" allowfullscreen></iframe>
c. Load iFrame API and create a player that references the existing iFrame
application.js
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('youtube-video', {
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady() {
console.log("hey Im ready");
//do whatever you want here. Like, player.playVideo();
}
function onPlayerStateChange() {
console.log("my state changed");
}
var player = YT.get('id-of-youtube-iframe');
Maximus S gave a perfectly correct answer. The official YouTube IFrame Player API
docs suggest initialising the player through a unique id of an iframe with the video as var yPlayer = new YT.Player('unique-id');
.
For the future readers of this question looking for a way to generate a YouTube Player from a reference to an iframe element without id (as myself), it is possible to do so by running var yPlayer = new YT.Player(iframeElement);
if you add type="text/html"
attribute to the iframe element and set enablejsapi=1
parameter in the src
attribute:
<iframe type="text/html" height="360" width="640" src="https://www.youtube.com/embed/jNQXAC9IVRw?enablejsapi=1"></iframe>
Full snippet
A great way to do this without loading the IFrame API in the parent window is to grab the object from the IFrame
var ytplayer_window = document.getElementById("playerIFrame").contentWindow;
var player = ytplayer_window.yt.player.getPlayerByElement(ytplayer_window.player);
The best answer is almost right.
You have to place "enablejsapi=1" on the iframe src.
Something like:
<iframe id="youtube-video" width="560" height="315"
src="https://www.youtube.com/embed/M7lc1UVf-VE?enablejsapi=1" frameborder="0"
allowfullscreen>
</iframe>