Getting native vibration to work on iOS through AS

2019-07-26 12:58发布

问题:

I've been looking at the documentation and it's a bit confusing as to how I even import the extension for the vibration plugin. http://www.adobe.com/devnet/air/native-extensions-for-air/extensions/vibration.html The instructions says I need to mess about with Xcode, but I thought the point of Adobe AIR was that you don't need to mess about with Xcode; it's really convoluted. How exactly do I import the class and files so that I can use the provided code in AS3?

回答1:

read a this article: Vibration native extension sample

click a this link: Vibration Download

and unzip anywhere.

Click File-ActionScript 3.0 Settings

link to (In ReadyToUseExtension) VibrationActionScriptLibrary.swc, com.adobe.extensions.Vibration.ane

In Simulator not compiled. because Requested extension com.adobe.Vibration is not supported for MacOS-x86.

import com.adobe.nativeExtensions.Vibration;

var vibe:Vibration;
if (Vibration.isSupported)
{
    vibe = new Vibration();
    vibe.vibrate(2000);
}


回答2:

Using the files in the ReadyToUseExtension directory, add the pre-packaged .ane file to your project, as in this tutorial.