Sorry if the title a bit misleading, I have difficulty to entitle it. It's also not exactly "center". (see below for further explanations)
Hi, I am going to make a project to write numbered musical scores. But I found an obstacle on leveling the "font". (See below picture for visual)
- I need
1 2 3 3 1 2 3 4 4
to be in a straight "line" - I use
WrapPanel
as the container of my notes (as in the screen).
The main problem is on the pitch dot, which located EITHER above or below the note. Pitch is bound to the note, so I need process it in 1 User Control. But, if so, then I can't control the placement of the note "font" to be in one line.
Below is my note user control code :
XAML
<UserControl x:Class="RevisiConverter.NumericNoteBox"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d" Width="{Binding ActualWidth, ElementName=txbNote}"
Height="{Binding ActualHeight, ElementName=mainStack}">
<StackPanel Name="mainStack">
<StackPanel Name="topStack">
</StackPanel>
<Canvas Name="canvas" Width="{Binding ActualWidth, ElementName=txbNote}" Height="{Binding ActualHeight, ElementName=txbNote}"
HorizontalAlignment="Center">
<TextBlock Name="txbNote" Text="1" Foreground="Black" FontSize="15"
Margin="0,0,0,-3" FontFamily="Courier" Canvas.Top="0" Canvas.Left="0"/>
</Canvas>
<StackPanel Name="botStack">
</StackPanel>
</StackPanel>
XAML.CS
public partial class NumericNoteBox : UserControl
{
private Note _child;
private Line _sharp;
public Note Child
{
get { return _child; }
set
{
_child = value;
Update();
}
}
public NumericNoteBox()
{
InitializeComponent();
_sharp = null;
}
public void Update()
{
txbNote.Text = _child.MainNote.ToString();
if (_sharp != null)
{
_sharp.Visibility = Visibility.Hidden;
}
topStack.Children.Clear();
botStack.Children.Clear();
if (_child != null)
{
if (_child.Pitch > 0)
{
for (int i = 0; i < _child.Pitch; i++)
{
topStack.Children.Add(new Ellipse());
(topStack.Children[topStack.Children.Count - 1] as Ellipse).Width = 3;
(topStack.Children[topStack.Children.Count - 1] as Ellipse).Height = 3;
(topStack.Children[topStack.Children.Count - 1] as Ellipse).Fill = Brushes.Black;
if (_child.Accidental != Note.Accidentals.Flat)
{
(topStack.Children[topStack.Children.Count - 1] as Ellipse).Margin = new Thickness(0, 1, 0, 0);
}
else
{
(topStack.Children[topStack.Children.Count - 1] as Ellipse).Margin = new Thickness(8, 1, 0, 0);
}
}
}
else if (_child.Pitch < 0)
{
for (int i = 0; i < Math.Abs(_child.Pitch); i++)
{
botStack.Children.Add(new Ellipse());
(botStack.Children[botStack.Children.Count - 1] as Ellipse).Width = 3;
(botStack.Children[botStack.Children.Count - 1] as Ellipse).Height = 3;
(botStack.Children[botStack.Children.Count - 1] as Ellipse).Fill = Brushes.Black;
if (_child.Accidental != Note.Accidentals.Flat)
{
(botStack.Children[botStack.Children.Count - 1] as Ellipse).Margin = new Thickness(0, 1, 0, 0);
}
else
{
(botStack.Children[botStack.Children.Count - 1] as Ellipse).Margin = new Thickness(8, 1, 0, 0);
}
}
}
if (_child.Accidental == Note.Accidentals.Flat)
{
txbNote.Text = "b" + _child.MainNote.ToString();
}
else if (_child.Accidental == Note.Accidentals.Sharp)
{
if (_sharp == null)
{
_sharp = new Line();
_sharp.X1 = 10;
_sharp.Y1 = 2.5;
_sharp.X2 = -2.5;
_sharp.Y2 = 12.5;
_sharp.StrokeThickness = 1;
_sharp.Stroke = Brushes.Black;
canvas.Children.Add(_sharp);
}
_sharp.Visibility = Visibility.Visible;
}
}
}
}
Note :
- I'm not bound to that code, so if any of you have dealt to things like this more efficiently with totally different approach, then it's always welcome.
- Sorry for some grammar error, if any, since english is not my first language.
- I feel that I have not explained my problem real clear, since I also quite confused on it, so, please clarify anything you need.
Thanks
ADDITIONAL DETAILS :
- The dot theoretically doesn't have certain limitation, but in practice, it's usually only 3 maximum (either 3 on top or 3 on bottom - not both)
- In my code above, the note user control is divided into 3 grid row, the top one is for stacking the top dot, the mid one is for visualizing the note (numbers) and the bot one is for stacking the bot dot.
- Please clarify anything, and I'll add more.