My app has a root viewcontroller, which at the start of the app displays
- login viewController view if the user is not logged in
- main viewController view if the user is logged in
AppDelegate code:
- (BOOL) application: (UIApplication*) application
didFinishLaunchingWithOptions: (NSDictionary*) launchOptions
{
self.window = [[UIWindow alloc] initWithFrame: [[UIScreen mainScreen] bounds]];
self.window.rootViewController = [[RootViewController alloc] init];
[self.window makeKeyAndVisible];
return YES;
}
Here's the code used in RootViewController:
@implementation RootViewController
- (void) loadView
{
[super loadView];
// here mainViewController and loginNavigationController are initialized
}
...
- (UIView*) view
{
[super view]; // this invokes loadView
return self.isLoggedIn ? self.mainViewController.view :
self.loginNavigationController.view;
}
....
- (void) userDidLogin
{
[self.loginNavigationController presentViewController: self.mainViewController
animated: YES
completion: nil];
}
@end
If the user is not logged in and presses login button the main viewController is presented.
The problem is that after main viewController is presented, I'm not able to interact with any of the UI elements. For example, I have a tableView as a main viewController's subview and when I try to scroll it I get the following warning in debug panel:
<UITableView: 0x202a4000; frame = (0 0; 310 548); clipsToBounds = YES;
gestureRecognizers = <NSArray: 0x1fd9f570>; layer = <CALayer: 0x1fdccff0>;
contentOffset: {0, 0}>'s window
is not equal to <RootViewController: 0x1fd9f7d0>'s view's window!