I'm attempting to make an iOS app communicate with a server that uses Bonjour and uses HTTP commands. So far I have been able to find the local domain and locate the particular service I'm looking for. I am able to resolve the address of the service, but I don't know how to get something useful out of the address. The address from the NSNetService is a NSData object and I have no idea what to do with it. I need to send commands like GET and PUT. What cocoa classes handle things like this?
I also tried getting input and output streams from the Service, but they seem to be extremely low level streams and I don't know how to properly deal with buffers and all that.
[service getInputStream:&inputStream outputStream:&outputStream]
the NSOutputStream write method takes in a uint8_t buffer which I have no idea how to create.
the NSInputStream read method returns a uint8_t buffer and I don't know how to interpret it.
I am able to communicate with this server using terminal commands. For instance, sending it the command LIST causes it to print out the list of files I am looking for. How do I send and get information like this in Cocoa?
To write data to the output stream, therefore sending it to the server:
NSString * stringToSend = @"Hello World!\n"; //The "\n" lets the receiving method described below function correctly. I don't know if you need it or not.
NSData * dataToSend = [stringToSend dataUsingEncoding:NSUTF8StringEncoding];
if (outputStream) {
int remainingToWrite = [dataToSend length];
void * marker = (void *)[dataToSend bytes];
while (0 < remainingToWrite) {
int actuallyWritten = 0;
actuallyWritten = [outputStream write:marker maxLength:remainingToWrite];
remainingToWrite -= actuallyWritten;
marker += actuallyWritten;
}
}
You can send any data like this, just put it in a NSData
object.
To receive data from the server use this code in the input stream's NSStreamDelegate
:
- (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)streamEvent {
NSInputStream * istream;
NSOutputStream * ostream;
switch(streamEvent) {
case NSStreamEventHasBytesAvailable:;
istream = (NSInputStream *)aStream;
ostream = (NSOutputStream *)CFDictionaryGetValue(connections, istream);
uint8_t buffer[2048];
int actuallyRead = [istream read:(uint8_t *)buffer maxLength:2048];
if (actuallyRead > 0) {
NSData *data;
data = [NSData dataWithBytes:buffer length:actuallyRead];
NSString *string = [[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]autorelease];
string = [string stringByReplacingOccurrencesOfString:@"\n" withString:@""];
//Do something with the string...
}
break;
case NSStreamEventEndEncountered:;
istream = (NSInputStream *)aStream;
ostream = nil;
if (CFDictionaryGetValueIfPresent(connections, istream, (const void **)&ostream)) {
[self shutdownInputStream:istream outputStream:ostream];
}
break;
case NSStreamEventHasSpaceAvailable:
case NSStreamEventErrorOccurred:
case NSStreamEventOpenCompleted:
case NSStreamEventNone:
default:
break;
}
}
Take a look at Apple's CocoaEcho Sample Code. It should help you.