Currently the only examples of a Windows service in C# I have seen are where a timer runs through a method every x seconds - e.g. checking for file changes.
I'm wondering if it is possible (with example code if possible) to keep a Windows service running without a timer and instead just have a service listening for events - in the same way a console application can still listen for events and avoid closing with Console.ReadLine()
without requiring a timer.
I am essentially looking for a way to avoid the x second delay between an event happening and an action being performed.
A windows service does not need to create a timer to keep running. It can either establish a file watcher Using FileSystemWatcher to monitor a directory or start an asynchronous socket listener.
Here is a simple TPL based listener/responder without needing to dedicate a thread to the process.
private TcpListener _listener;
public void OnStart(CommandLineParser commandLine)
{
_listener = new TcpListener(IPAddress.Any, commandLine.Port);
_listener.Start();
Task.Run((Func<Task>) Listen);
}
private async Task Listen()
{
IMessageHandler handler = MessageHandler.Instance;
while (true)
{
var client = await _listener.AcceptTcpClientAsync().ConfigureAwait(false);
// Without the await here, the thread will run free
var task = ProcessMessage(client);
}
}
public void OnStop()
{
_listener.Stop();
}
public async Task ProcessMessage(TcpClient client)
{
try
{
using (var stream = client.GetStream())
{
var message = await SimpleMessage.DecodeAsync(stream);
_handler.MessageReceived(message);
}
}
catch (Exception e)
{
_handler.MessageError(e);
}
finally
{
(client as IDisposable).Dispose();
}
}
Neither of these need a timer