I need device token to implement push notification in my app.
How can I get device token since didRegisterForRemoteNotificationsWithDeviceToken
method is not working on iOS 8.
I tried this code in app delegate but it is not giving me device token.
[[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeSound | UIUserNotificationTypeAlert | UIUserNotificationTypeBadge) categories:nil]];
[[UIApplication sharedApplication] registerForRemoteNotifications];
Read the code in UIApplication.h.
You will know how to do that.
First:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
add Code like this
#ifdef __IPHONE_8_0
//Right, that is the point
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:(UIRemoteNotificationTypeBadge
|UIRemoteNotificationTypeSound
|UIRemoteNotificationTypeAlert) categories:nil];
[[UIApplication sharedApplication] registerUserNotificationSettings:settings];
#else
//register to receive notifications
UIRemoteNotificationType myTypes = UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound;
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:myTypes];
#endif
if you not using both Xcode 5 and Xcode 6 ,try this code
if ([application respondsToSelector:@selector(registerUserNotificationSettings:)]) {
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:(UIRemoteNotificationTypeBadge
|UIRemoteNotificationTypeSound
|UIRemoteNotificationTypeAlert) categories:nil];
[application registerUserNotificationSettings:settings];
} else {
UIRemoteNotificationType myTypes = UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound;
[application registerForRemoteNotificationTypes:myTypes];
}
(Thanks for @zeiteisen @dmur 's remind)
Second:
Add this Function
#ifdef __IPHONE_8_0
- (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings
{
//register to receive notifications
[application registerForRemoteNotifications];
}
- (void)application:(UIApplication *)application handleActionWithIdentifier:(NSString *)identifier forRemoteNotification:(NSDictionary *)userInfo completionHandler:(void(^)())completionHandler
{
//handle the actions
if ([identifier isEqualToString:@"declineAction"]){
}
else if ([identifier isEqualToString:@"answerAction"]){
}
}
#endif
And your can get the deviceToken in
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken
if it still not work , use this function and NSLog the error
-(void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error
Appending a small validation to @Madao's response in case you are having crashes on older iOS versions:
#ifdef __IPHONE_8_0
if(NSFoundationVersionNumber > NSFoundationVersionNumber_iOS_7_1) {
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeBadge|UIUserNotificationTypeSound|UIUserNotificationTypeAlert) categories:nil];
[[UIApplication sharedApplication] registerUserNotificationSettings:settings];
}
#endif
UIRemoteNotificationType myTypes = UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeNewsstandContentAvailability;
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:myTypes];
What the __IPHONE_8_0
macro does is just allowing you to compile in older versions of xCode/iOS, you don't get compilation errors or warnings, but running the code on devices with iOS 7 or lower will cause a crash.
To get Device token in iOS8 +
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//This code will work in iOS 8.0 xcode 6.0 or later
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0)
{
[[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeSound | UIUserNotificationTypeAlert | UIUserNotificationTypeBadge) categories:nil]];
[[UIApplication sharedApplication] registerForRemoteNotifications];
}
else
{
[[UIApplication sharedApplication] registerForRemoteNotificationTypes: (UIRemoteNotificationTypeNewsstandContentAvailability| UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert)];
}
return YES;
}
- (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken
{
NSString* deviceToken = [[[[deviceToken description]
stringByReplacingOccurrencesOfString: @"<" withString: @""]
stringByReplacingOccurrencesOfString: @">" withString: @""]
stringByReplacingOccurrencesOfString: @" " withString: @""] ;
NSLog(@"Device_Token -----> %@\n",deviceToken);
}
Aside from the rest of the condescending answers to this question, the most likely reason that this issue might occur for an informed developer who has implemented all the required delegate methods is that they are using a wild card provisioning profile (why wouldn't you? It makes it so easy to create and test development apps!)
In this case, you'll probably see the error Error Domain=NSCocoaErrorDomain Code=3000 "no valid 'aps-environment' entitlement string found for application"
In order to test notifications, you actually have to go back to 2000 and late, log into developer.apple.com, and set up your application-specific provisioning profile with push notifications enabled.
- Create an App ID corresponding to your app's bundle identifier. Be sure to check off "push notifications" (currently 2nd option from the bottom).
- Create a provisioning profile for that App ID.
- Go through the rest of the horrible provisioning steps we'd all love to forget.
- ?
- Profit!
On your developer account make sure you have your push notifications setup properly in your app ID and then you need to regenerate and download your provisioning profile. My problem was that I had downloaded the provisioning profile but xcode was running the incorrect one. To fix this go to your Target Build Settings, scroll down to Code Signing, under the provisioning profile section make sure that you are using the correct provisioning profile that matches the name of the one you generated (there should be a dropdown with options if you have installed more than one).
Here is the solution.
in applicationDidFinishLaunchingWithOptions:
{
UIUserNotificationType types = UIUserNotificationTypeBadge | UIUserNotificationTypeSound | UIUserNotificationTypeAlert;
UIUserNotificationSettings *mySettings = [UIUserNotificationSettings settingsForTypes:types categories:nil];
[[UIApplication sharedApplication] registerUserNotificationSettings:mySettings];
}
- (void)application:(UIApplication*)application didRegisterUserNotificationSettings:(nonnull UIUserNotificationSettings *)notificationSettings
{
[application registerForRemoteNotifications];
}
- (void)application:(UIApplication*)application didFailToRegisterForRemoteNotificationsWithError:(nonnull NSError *)error
{
NSLog(@" Error while registering for remote notifications: %@", error);
}
- (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(nonnull NSData *)deviceToken
{
NSLog(@"Device Token is : %@", deviceToken);
}
@madoa answer is absolutely correct. Just note that it is not working in the simulator.
In this case
-(void)application:(UIApplication *)application
didFailToRegisterForRemoteNotificationsWithError:(NSError *)error
is called with a error REMOTE_NOTIFICATION_SIMULATOR_NOT_SUPPORTED_NSERROR