How do you use an fbx file in OpenGL on iOS?

2019-07-22 02:02发布

问题:

Is there a library that is commonly used? If all else fails, I'll just write something myself for importing the files, they don't seem too complicated, but I was wondering if there was an easier way, like an open source project or something.

回答1:

Just use the FBX SDK provided by Autodesk. It supports iOS since a few releases now.