I am in the process of making a basic role-playing game. I want to include the Boost libraries statically so that the people who run my game do not need to have them. I researched and looked-up that all you have to do is add -static
to the command-line compile, so my command is like this:
$ g++ -static -o karthas *.o -lncurses -lmenu -lboost_system -lboost_filesystem
But apparently the -static
is affecting ncurses. I am getting a whole bunch of errors, most of which are undefined reference to 'SP'.
Is it possible to just do a static link to Boost and not ncurses? How would I go about doing that?
You can choose which libraries will be linked statically and which will be linked dynamically by putting either -Wl,-static
or -Wl,-Bdynamic
before their name.
For example, with:
g++ -o karthas *.o -Wl,-static -lmenu -lboost_system -lboost_filesystem -Wl,-Bdynamic -lncurses
The menu, boost_system and boost_filesystem libraries will be linked statically and ncurses dynamically.
(But you can also distribute the boost dlls with your executable, and not link anything statically).
But looking at this, it seems that you are not alone, either that, or I found your issue. But this, might have your solution, either way, good luck.
Btw, some boost libraries are little more than inline functions that are imported when included in the file.