I know that this question is old but all the answers I found doesn't work and are outdated.
But here is my code:
void Destroyed(const v8::WeakCallbackData<v8::Object, int>& info)
{
std::cout << "d: " << *info.GetParameter() << std::endl;
}
std::vector<v8::Persistent<v8::Object, v8::CopyablePersistentTraits<v8::Object>>> persistent;
int i = 0;
void Constructor(const v8::FunctionCallbackInfo<v8::Value>& info)
{
v8::HandleScope scope(v8::Isolate::GetCurrent());
v8::Persistent<v8::Object, v8::CopyablePersistentTraits<v8::Object>> per;
per = v8::Persistent<v8::Object>(v8::Isolate::GetCurrent(), info.This());
per.SetWeak<int>(new int(i), Destroyed);
persistent.push_back(per);
++i;
while(!v8::V8::IdleNotification()) {}
}
void TestV8()
{
v8::Isolate* isolate = v8::Isolate::New();
v8::Isolate::Scope isolateScope(isolate);
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope contextScope(context);
v8::Local<v8::FunctionTemplate> temp = v8::FunctionTemplate::New(isolate, Constructor);
context->Global()->Set(v8::String::NewFromUtf8(isolate, "Object"), temp->GetFunction());
v8::Local<v8::String> source = v8::String::NewFromUtf8(isolate, "while(true) {new Object();}");
v8::Local<v8::Script> script = v8::Script::Compile(source);
v8::Local<v8::Value> result = script->Run();
std::cout << *v8::String::Utf8Value(result) << std::endl;
}
If I don't add the persistent to the vector the memory doesn't increase.
But Destroyed never gets called I can't seem to figure out what is wrong please help :)
I solved it below is the working code. Apparently the Persistent copy constructor didn't copy that it where a weak reference so making it into pointers instead solved it.
std::vector<v8::Persistent<v8::Object, v8::CopyablePersistentTraits<v8::Object>>*> persistent;
int i = 0;
void Destroyed(const v8::WeakCallbackData<v8::Object, int>& info)
{
std::cout << "d: " << *info.GetParameter() << std::endl;
persistent[*info.GetParameter()]->Reset();
}
void Constructor(const v8::FunctionCallbackInfo<v8::Value>& info)
{
v8::HandleScope scope(v8::Isolate::GetCurrent());
v8::Persistent<v8::Object, v8::CopyablePersistentTraits<v8::Object>>* per = new v8::Persistent<v8::Object, v8::CopyablePersistentTraits<v8::Object>>(v8::Isolate::GetCurrent(), info.This());
per->SetWeak<int>(new int(i), Destroyed);
persistent.push_back(per);
++i;
while(!v8::V8::IdleNotification()) {}
}
void TestV8()
{
v8::Isolate* isolate = v8::Isolate::New();
v8::Isolate::Scope isolateScope(isolate);
v8::HandleScope scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope contextScope(context);
v8::Local<v8::FunctionTemplate> temp = v8::FunctionTemplate::New(isolate, Constructor);
context->Global()->Set(v8::String::NewFromUtf8(isolate, "Object"), temp->GetFunction());
v8::Local<v8::String> source = v8::String::NewFromUtf8(isolate, "while(true) {new Object();}");
v8::Local<v8::Script> script = v8::Script::Compile(source);
v8::Local<v8::Value> result = script->Run();
std::cout << *v8::String::Utf8Value(result) << std::endl;
}
Have you checked the documentation of SetWeak
? It clearly states the following:
/**
* Install a finalization callback on this object.
* NOTE: There is no guarantee as to *when* or even *if* the callback is
* invoked. The invocation is performed solely on a best effort basis.
* As always, GC-based finalization should *not* be relied upon for any
* critical form of resource management!
*/
template<typename P>
V8_INLINE void SetWeak(
P* parameter,
typename WeakCallbackData<T, P>::Callback callback);