I am getting an Out Of Memory exception in my c# application when the memory usage for the application goes over about 1.3GB.
I had this same problem on a 32-bit machine with 3gb of memory and it made sense back then, but now I upgraded the hardware to a 64-bit machine with 16GB memory with the high - end motherboard and RAM but the Out Of Memory exception still occurs after 1.3GB!
I know that there are no single objects over 2GB and 1.3 is less the 2GB anyway, so the in-built MS 2GB limit on a single object is not likely to be the problem...
It seems like there is a windows kill-switch of some sort when an app reaches a certain memory usage threshold... Then there should be a way to configure this is in the registry perhaps?
Any help will be greatly appreciated!
There is no difference until you compile to same target architecture. I suppose you are compiling for 32
bit architecture in both cases.
It's worth mentioning that OutOfMemoryException
can also be raised if you get 2GB
of memory allocated by a single collection in CLR (say List<T>
) on both architectures 32
and 64
bit.
To be able to benefit from memory goodness on 64
bit architecture, you have to compile your code targeting 64
bit architecture. After that, naturally, your binary will run only on 64
bit, but will benefit from possibility having more space available in RAM.
As already mentioned, compiling the app in x64 gives you far more available memory.
But in the case one must build an app in x86, there is a way to raise the memory limit from 1,2GB to 4GB (which is the actual limit for 32 bit processes):
In the VC/bin folder of the Visual Studio installation directory, there must be an editbin.exe
file. So in my default installation I find it under
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\editbin.exe
In order to make the program work, maybe you must execute vcvars32.bat
in the same directory first. Then a
editbin /LARGEADDRESSAWARE <your compiled exe file>
is enough to let your program use 4GB RAM. <your compiled exe file>
is the exe, which VS generated while compiling your project.
If you want to automate this behavior every time you compile your project, use the following Post-Build event for the executed project:
if exist "$(DevEnvDir)..\tools\vsvars32.bat" (
call "$(DevEnvDir)..\tools\vsvars32.bat"
editbin /largeaddressaware "$(TargetPath)"
)
Sidenote: The same can be done with the devenv.exe
to let Visual Studio also use 4GB RAM instead of 1.2GB (but first backup the old devenv.exe
).
Its worth mentioning that the default for an 'Any CPU' compile now checks the 'Prefer 32bit' check box. Being set to AnyCPU, on a 64bit OS with 16gb of RAM can still hit an out of memory exception at 2gb if this is checked.
It looks like you have a 64bit arch, fine -- but a 32bit version of the .NET runtime and/or a 32bit version of Windows.
And as such, the address space available to your process is still the same, it has not changed from your previous setup.
Upgrade to both a 64bit OS and a 64bit .NET version ;)
Is your application running as a 64 or 32bit process?
You can check this in the task manager.
It could be, it is running as 32bit, even though the entire system is running on 64bit.
If 32bit, a third party library could be causing this. But first make sure your application is compiling for "Any CPU", as stated in the comments.
This method is not working without following settings.
- Run prompt cmd.exe (important : Run As Administrator)
- type bcdedit.exe and run
- Look at the "increaseuserva" params and there is no then write following statement
- bcdedit /set increaseuserva 3072
- and again step 2 and check params
We added this settings and this block started.
if exist "$(DevEnvDir)..\tools\vsvars32.bat" (
call "$(DevEnvDir)..\tools\vsvars32.bat"
editbin /largeaddressaware "$(TargetPath)"
)