It seems as though when I take a picture with the camera in portrait mode, the UIImage
has the correct size/aspect ratio (1536x2048 / 3:4) and orientation (Right), exported to a file (with UIImage.AsPNG().Save()
), it always comes out in landscape mode (2048x1536, 4:3).
Is this for real, or am I doing something wrong? And is there a workaround, e.g. with ALAssetsLibrary.WriteImageToSavedPhotosAlbum
?
Update: Originally I thought this also happened with UIImage.SaveToPhotosAlbum()
, but on closer inspection I realize that the UIImage
in that case was not the original from the camera, but rather one reconstituted from earlier AsPNG()
saved data.
Update again: It looks like this is a general 'feature' of the iPhone camera, and the only way to fix it is by manually rotating the image. I tried porting this code to MT, as shown below, but what I seem to have done is invent a new way to create blank images of the right size and aspect ratio. Can anyone spot the bug?
public static class ImageUtils
{
static float DefaultMaxSize = 960;
public static UIImage ScaleAndRotateImage (UIImage image) {
return ScaleAndRotateImage(image, DefaultMaxSize);
}
public static UIImage ScaleAndRotateImage (UIImage image, float maxSize)
{
CGImage imgRef = image.CGImage;
float width = imgRef.Width;
float height = imgRef.Height;
CGAffineTransform transform = CGAffineTransform.MakeIdentity();
RectangleF bounds = new RectangleF (0, 0, width, height);
if (width > maxSize || height > maxSize) {
float ratio = width / height;
if (ratio > 1) {
bounds.Width = maxSize;
bounds.Height = bounds.Width / ratio;
} else {
bounds.Height = maxSize;
bounds.Width = bounds.Height * ratio;
}
}
float scaleRatio = bounds.Width / width;
SizeF imageSize = new SizeF (imgRef.Width, imgRef.Height);
float boundHeight;
UIImageOrientation orient = image.Orientation;
if (orient == UIImageOrientation.Up) {
//EXIF = 1
transform = CGAffineTransform.MakeIdentity();
} else if (orient == UIImageOrientation.UpMirrored) {
//EXIF = 2
transform = CGAffineTransform.MakeTranslation (imageSize.Width, 0);
transform.Scale (-1.0f, 1.0f);
} else if (orient == UIImageOrientation.Down) {
//EXIF = 3
transform = CGAffineTransform.MakeTranslation (imageSize.Width, imageSize.Height);
transform.Rotate ((float) Math.PI);
} else if (orient == UIImageOrientation.DownMirrored) {
//EXIF = 4
transform = CGAffineTransform.MakeTranslation (0, imageSize.Height);
transform.Scale (1.0f, -1.0f);
} else if (orient == UIImageOrientation.LeftMirrored) {
//EXIF = 5
boundHeight = bounds.Height;
bounds.Height = bounds.Width;
bounds.Width = boundHeight;
transform = CGAffineTransform.MakeTranslation (imageSize.Height, imageSize.Width);
transform.Scale (-1.0f, 1.0f);
transform.Rotate ((float)(3.0f * Math.PI / 2.0));
} else if (orient == UIImageOrientation.Left) {
//EXIF = 6
boundHeight = bounds.Height;
bounds.Height = bounds.Width;
bounds.Width = boundHeight;
transform = CGAffineTransform.MakeTranslation (0, imageSize.Width);
transform.Rotate ((float)(3.0f * Math.PI / 2.0));
} else if (orient == UIImageOrientation.RightMirrored) {
//EXIF = 7
boundHeight = bounds.Height;
bounds.Height = bounds.Width;
bounds.Width = boundHeight;
transform = CGAffineTransform.MakeScale (-1.0f, 1.0f);
transform.Rotate ((float)(Math.PI / 2.0));
} else if (orient == UIImageOrientation.Right) {
//EXIF = 8
boundHeight = bounds.Height;
bounds.Height = bounds.Width;
bounds.Width = boundHeight;
transform = CGAffineTransform.MakeTranslation (imageSize.Height, 0);
transform.Rotate ((float)(Math.PI / 2.0));
} else {
throw new InvalidOperationException ("Invalid image orientation");
}
UIGraphics.BeginImageContext(bounds.Size);
CGContext context = UIGraphics.GetCurrentContext ();
if (orient == UIImageOrientation.Right || orient == UIImageOrientation.Left) {
context.ScaleCTM (-scaleRatio, scaleRatio);
context.TranslateCTM (-height, 0f);
} else {
context.ScaleCTM (scaleRatio, -scaleRatio);
context.TranslateCTM (0f, -height);
}
context.ConcatCTM(transform);
context.DrawImage (new RectangleF(0, 0, width, height), imgRef);
UIImage imageCopy = UIGraphics.GetImageFromCurrentImageContext ();
UIGraphics.EndImageContext ();
return imageCopy;
}
}