I was in the process of making a program that simply repeats any text you enter, and seemed to be working when I first tested it. The problem is that the second time I attempt to type anything, it crashes and says that permission was denied to the sound file I was recording it to. I believe it is because the file was already opened, but none the less I do not know how to fix it. I am using the gTTS and Pygame modules.
from gtts import gTTS
from tempfile import TemporaryFile
from pygame import mixer
#Plays Sound
def play():
mixer.init()
mixer.music.load("Speech.mp3")
mixer.music.play()
#Voice
def voice(x):
text = gTTS(text= x, lang= 'en')
with open("Speech.mp3", 'wb') as f:
text.write_to_fp(f)
f.close()
play()
#Prompts user to enter text for speech
while True:
voice_input = input("What should Wellington Say: ")
voice(voice_input)
Figured it out. I added this function:
def delete():
sleep(2)
mixer.music.load("Holder.mp3")
os.remove("Speech.mp3")
And call it after .play()
, so it now simply deletes the file when it is done and then re-creates it when you need to use it next.
To expand on my comment above (with help from this thread), I think play()
may be locking the file. You can manually try the following:
def play():
mixer.init()
mixer.music.load("Speech.mp3")
mixer.music.play()
while pygame.mixer.music.get_busy():
pygame.time.Clock().tick(10)
or
def play():
mixer.init()
mixer.music.load("Speech.mp3")
mixer.music.play()
mixer.music.stop()
But this second fix might have the consequence of not hearing anything played back.
I fixed the problem by writing to a temporary file and using os.rename
:
from gtts import gTTS
from pygame import mixer
import os
play_name = 'Speech.mp3'
save_name = "%s.%s" % (play_name, '.tmp')
def play():
mixer.music.load(play_name)
mixer.music.play()
def voice(x):
text = gTTS(text=x, lang='en')
with open(save_name, 'wb') as tmp_file:
text.write_to_fp(tmp_file)
os.rename(save_name, play_name)
try:
mixer.init()
while True:
voice_input = raw_input("What should Wellington Say: ")
voice(voice_input)
play()
except KeyboardInterrupt:
pass
I ran a test where I typed in a very long sentence and then another sentence while the first one was playing and everything still worked.