I've updated Xcode to Xcode 7. Then my Swift project to Swift 2. At last I removed removed all warnings.
First scene display few SKLabel
and few SKSpriteNode
.
Using iOS Simulator, touch detection doesn't work under iOS 9 but is ok on iOS 8. A breakpoint put ontouchesBegan
method show this method is not called.
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
// Breakpoint is set here
}
EDIT
Removing these messages does not solve anything.
Console display following warning 4 times, on iOS 9 only:
Error loading /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: dlopen(/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib, 262): no suitable image found. Did find:
/System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib: mach-o, but not built for iOS simulator
Cannot find function pointer IOHIDLibFactory for factory 13AA9C44-6F1B-11D4-907C-0005028F18D5 in CFBundle/CFPlugIn 0x7ba430f0 </System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin> (bundle, not loaded)