I'm trying to stop a service when an element attached to the windowmanager gets double clicked.
@Override public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
// Get current time in nano seconds.
long pressTime = System.currentTimeMillis();
// If double click...
if (pressTime - lastPressTime <= 300) {
createNotification();
ServiceFloating.this.stopSelf();
mHasDoubleClicked = true;
}
else { // If not double click....
mHasDoubleClicked = false;
}
lastPressTime = pressTime;
initialX = paramsF.x;
initialY = paramsF.y;
initialTouchX = event.getRawX();
initialTouchY = event.getRawY();
break;
case MotionEvent.ACTION_UP:
if(event.getRawX() - initialTouchX >40)
{
paramsF.x = (int)dispwidth;
paramsF.y = initialY + (int) (event.getRawY() - initialTouchY);
ObjectAnimator animY = ObjectAnimator.ofFloat(layout, "translationX", 100f, 0f);
animY.setDuration(1000);//1sec
animY.setInterpolator(new BounceInterpolator());
animY.setRepeatCount(0);
animY.start();
}
else if(initialTouchX-event.getRawX()>40){
paramsF.x = 0;
paramsF.y = initialY + (int) (event.getRawY() - initialTouchY);
ObjectAnimator animY = ObjectAnimator.ofFloat(layout, "translationX", -100f, 0f);
animY.setDuration(1000);//1sec
animY.setInterpolator(new BounceInterpolator());
animY.setRepeatCount(0);
animY.start();
}
windowManager.updateViewLayout(layout, paramsF);
break;
case MotionEvent.ACTION_MOVE:
paramsF.x = initialX + (int) (event.getRawX() - initialTouchX);
paramsF.y = initialY + (int) (event.getRawY() - initialTouchY);
windowManager.updateViewLayout(layout, paramsF);
break;
}
return false;
}
});
} catch (Exception e) {
// TODO: handle exception
}
But as soon as the element gets double clicked the app crashes with following in logcat:
swapBuffers encountered EGL_BAD_SURFACE on 0xb8f18fb0, halting rendering... 02-22 01:38:26.189 7191-7213/fr.anthonyfernandez.floatingmenu W/Adreno-EGLSUB﹕ : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0 02-22 01:38:26.189 7191-7213/fr.anthonyfernandez.floatingmenu W/Adreno-EGLSUB﹕ : dequeue native buffer fail: No such device, buffer=0x0, handle=0x0 02-22 01:38:26.189 7191-7213/fr.anthonyfernandez.floatingmenu W/Adreno-EGL﹕ : EGL_BAD_SURFACE 02-22 01:38:26.189 7191-7213/fr.anthonyfernandez.floatingmenu W/OpenGLRenderer﹕ swapBuffers encountered EGL_BAD_SURFACE on 0xb8916958, halting rendering... 02-22 01:38:26.221 7191-7213/fr.anthonyfernandez.floatingmenu A/libc﹕ Fatal signal 11 (SIGSEGV), code 1, fault addr 0x54 in tid 7213 (RenderThread)