I'm trying to translate the beginnings of a simple canvas app I wrote in JavaScript to the Kivy framework. I have been able to distribute vertices along the perimeter of a circle, but I have been unsuccessful in registering click events on each vertex whether attempted in Python or Kv language. A nice start might be changing the size of any vertex clicked. Any tips, feedback, solutions welcome.
from kivy.app import App
from kivy.uix.label import Label
from kivy.uix.widget import Widget
from kivy.graphics import *
from kivy.properties import NumericProperty
from random import randint
import math
class Vertex(Widget):
def __init__(self, position=(50,50), **kwargs):
super(Vertex, self).__init__(**kwargs)
self.position = position
self.size = (10,10)
def draw(self):
with self.canvas:
Color(1., 0, 0)
Ellipse(pos=self.position, size=self.size)
class ChromaticCircle(Widget):
vertices = []
def __init__(self, radius=100, **kwargs):
super(ChromaticCircle, self).__init__(**kwargs)
self.radius = radius
self.draw()
def draw(self):
interval = (math.pi * 2) / 12
with self.canvas:
Color(1., 0, 0)
for i in range(1, 13):
angle = (math.radians(360) / 12) * (i + 9)
position = ((self.center_x + 200) + (self.radius*math.cos(angle)), (self.center_y + 200)+(self.radius)*math.sin(angle))
self.vertices.append(Vertex(position))
for j in range(len(self.vertices)):
self.vertices[j].draw()
class MyApp(App):
def build(self):
return ChromaticCircle()
if __name__ == '__main__':
MyApp().run()