I'm playing with iAds. I want to add it to an app that is basically a bunch of Monotouch.Dialog views.
Is the best practise to add a UIViewController, then add a ADBannerView and a Monotouch.Dialog to it , or should I add the iAds view to the Monotouch.Dialog ViewController?
I created a wrapper ViewController that works nicely, just pass in the main app's view like a TabBar or SplitView etc and use IADViewController as the RootViewCOntroller:
public partial class IADViewController : UIViewController
{
private UIViewController _anyVC;
private MonoTouch.iAd.ADBannerView _ad;
public IADViewController (UIViewController anyVC)
{
_anyVC = anyVC;
}
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
View.AddSubview (_anyVC.View);
if (Common.Device.Is6AtLeast && Social.IsiAdCountry) {
try {
_ad = new MonoTouch.iAd.ADBannerView (MonoTouch.iAd.ADAdType.Banner);
_ad.Hidden = true;
_ad.FailedToReceiveAd += HandleFailedToReceiveAd;
_ad.AdLoaded += HandleAdLoaded;
View.BackgroundColor = UIColor.Clear;
_anyVC.View.Frame = View.Bounds;
View.AddSubview (_ad);
} catch {
}
} else {
Resize ();
}
}
public override void DidRotate (UIInterfaceOrientation fromInterfaceOrientation)
{
base.DidRotate (fromInterfaceOrientation);
Resize ();
}
public override void ViewDidAppear (bool animated)
{
base.ViewDidAppear (animated);
Resize ();
}
void Resize ()
{
UIView.Animate (.25,
() => {
if (_ad !=null && _ad.Hidden == false) {
_anyVC.View.Frame = new RectangleF (0, 0, this.View.Bounds.Width, this.View.Bounds.Height - _ad.Frame.Height);
} else {
_anyVC.View.Frame = View.Bounds;
}
});
if(_ad!=null)
_ad.Frame = new RectangleF (0, _anyVC.View.Bounds.Height, this.View.Bounds.Width, _ad.Frame.Height);
}
void HandleAdLoaded (object sender, EventArgs e)
{
if (_ad == null)
return;
_ad.Hidden = false;
Resize ();
}
void HandleFailedToReceiveAd (object sender, AdErrorEventArgs e)
{
if (_ad == null)
return;
_ad.Hidden = true;
Resize ();
}
}