I have a Rails application where users upload Audio files. I want to send them to a third party server, and I need to connect to the external server using Web sockets, so, I need my Rails application to be a websocket client.
I'm trying to figure out how to properly set that up. I'm not committed to any gem just yet, but the 'faye-websocket' gem looks promising. I even found a similar answer in "Sending large file in websocket before timeout", however, using that code doesn't work for me.
Here is an example of my code:
@message = Array.new
EM.run {
ws = Faye::WebSocket::Client.new("wss://example_url.com")
ws.on :open do |event|
File.open('path/to/audio_file.wav','rb') do |f|
ws.send(f.gets)
end
end
ws.on :message do |event|
@message << [event.data]
end
ws.on :close do |event|
ws = nil
EM.stop
end
}
When I use that, I get an error from the recipient server:
No JSON object could be decoded
This makes sense, because the I don't believe it's properly formatted for faye-websocket. Their documentation says:
send(message) accepts either a String or an Array of byte-sized integers and sends a text or binary message over the connection to the other peer; binary data must be encoded as an Array.
I'm not sure how to accomplish that. How do I load binary into an array of integers with Ruby?
I tried modifying the send
command to use the bytes
method:
File.open('path/to/audio_file.wav','rb') do |f|
ws.send(f.gets.bytes)
end
But now I receive this error:
Stream was 19 bytes but needs to be at least 100 bytes
I know my file is 286KB, so something is wrong here. I get confused as to when to use File.read
vs File.open
vs. File.new
.
Also, maybe this gem isn't the best for sending binary data. Does anyone have success sending binary files in Rails with websockets?
Update: I did find a way to get this working, but it is terrible for memory. For other people that want to load small files, you can simply File.binread
and the unpack
method:
ws.on :open do |event|
f = File.binread 'path/to/audio_file.wav'
ws.send(f.unpack('C*'))
end
However, if I use that same code on a mere 100MB file, the server runs out of memory. It depletes the entire available 1.5GB on my test server! Does anyone know how to do this is a memory safe manner?