I am writing a C++ CLI application how can I detect if any key is pressed by the user. I've seen that in c# but how can it be implement in c++
while(1)
{
while(/* code to check if any key is pressed*/)
{ //rest of the code
// sleep function
}
}
Hint: like in CLI games to move or to take certain action when a key is pressed or don't do any thing if no input is given.
On windows at least you could use GetKeyState
we can use _kbhit() function in c++. _kbhit is equal to 1 if any key is pressed. You have to clear the _kbhit buffer else it will remain 1. Method for clearing is character = getch(); This will save the last entered key in character which you can compare and decide which action to perform on which key.
While loop can be CPU consuming, i do not advice busy waiting method, instead you should think of event hooking.
Here you can read about winapi keystroke event hooking C++ Win32 keyboard events
If you are still interested to use the while loop, you should also free some resources by sleeping after checking that a condition is false (e.g. nanosleep )