I have been able to display an image in a label in Qt using something like the following:
transformPixels(0,0,1,imheight,imwidth,1);//sets unsigned char** imageData
unsigned char* fullCharArray = new unsigned char[imheight * imwidth];
for (int i = 0 ; i < imheight ; i++)
for (int j = 0 ; j < imwidth ; j++)
fullCharArray[(i*imwidth)+j] = imageData[i][j];
QImage *qi = new QImage(fullCharArray, imwidth, imheight, QImage::Format_RGB32);
ui->viewLabel->setPixmap(QPixmap::fromImage(*qi,Qt::AutoColor));
So fullCharArray is an array of unsigned chars that have been mapped from the 2D array imageData, in other words, it is imheight * imwidth bytes.
The problem is, it seems like only a portion of my image is showing in the label. The image is very large. I would like to display the full image, scaled down to fit in the label, with the aspect ratio preserved.
Also, that QImage format was the only one I could find that seemed to give me a close representation of the image I am wanting to display, is that what I should expect? I am only using one byte per pixel (unsigned char - values from 0 to 255), and it seems liek RGB32 doesnt make much sense for that data type, but none of the other ones displayed anything remotely correct
edit: Following dan gallaghers advice, I implemented this code:
QImage *qi = new QImage(fullCharArray, imwidth, imheight, QImage::Format_RGB32);
int labelWidth = ui->viewLabel->width();
int labelHeight = ui->viewLabel->height();
QImage small = qi->scaled(labelWidth, labelHeight,Qt::KeepAspectRatio);
ui->viewLabel->setPixmap(QPixmap::fromImage(small,Qt::AutoColor));
But this causes my program to "unexpectedly finish" with code 0