I have been searching for a performance benchmarking between Contains
, Exists
and Any
methods available in the List<T>
. I wanted to find this out just out of curiosity as I was always confused among these. Many questions on SO described definitions of these methods such as:
- LINQ Ring: Any() vs Contains() for Huge Collections
- Linq .Any VS .Exists - Whats the difference?
- LINQ extension methods - Any() vs. Where() vs. Exists()
So I decided to do it myself. I am adding it as an answer. Any more insight on the results is most welcomed. I also did this benchmarking for arrays to see the results
According to documentation:
List.Exists (Object method)
Determines whether the List(T) contains elements that match the
conditions defined by the specified predicate.
IEnumerable.Any (Extension method)
Determines whether any element of a sequence satisfies a condition.
List.Contains (Object Method)
Determines whether an element is in the List.
Benchmarking:
CODE:
static void Main(string[] args)
{
ContainsExistsAnyShort();
ContainsExistsAny();
}
private static void ContainsExistsAny()
{
Console.WriteLine("***************************************");
Console.WriteLine("********* ContainsExistsAny ***********");
Console.WriteLine("***************************************");
List<int> list = new List<int>(6000000);
Random random = new Random();
for (int i = 0; i < 6000000; i++)
{
list.Add(random.Next(6000000));
}
int[] arr = list.ToArray();
find(list, arr);
}
private static void ContainsExistsAnyShort()
{
Console.WriteLine("***************************************");
Console.WriteLine("***** ContainsExistsAnyShortRange *****");
Console.WriteLine("***************************************");
List<int> list = new List<int>(2000);
Random random = new Random();
for (int i = 0; i < 2000; i++)
{
list.Add(random.Next(6000000));
}
int[] arr = list.ToArray();
find(list, arr);
}
private static void find(List<int> list, int[] arr)
{
Random random = new Random();
int[] find = new int[10000];
for (int i = 0; i < 10000; i++)
{
find[i] = random.Next(6000000);
}
Stopwatch watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
list.Contains(find[rpt]);
}
watch.Stop();
Console.WriteLine("List/Contains: {0:N0}ms", watch.ElapsedMilliseconds);
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
list.Exists(a => a == find[rpt]);
}
watch.Stop();
Console.WriteLine("List/Exists: {0:N0}ms", watch.ElapsedMilliseconds);
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
list.Any(a => a == find[rpt]);
}
watch.Stop();
Console.WriteLine("List/Any: {0:N0}ms", watch.ElapsedMilliseconds);
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
arr.Contains(find[rpt]);
}
watch.Stop();
Console.WriteLine("Array/Contains: {0:N0}ms", watch.ElapsedMilliseconds);
Console.WriteLine("Arrays do not have Exists");
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
arr.Any(a => a == find[rpt]);
}
watch.Stop();
Console.WriteLine("Array/Any: {0:N0}ms", watch.ElapsedMilliseconds);
}
RESULTS
***************************************
***** ContainsExistsAnyShortRange *****
***************************************
List/Contains: 96ms
List/Exists: 146ms
List/Any: 381ms
Array/Contains: 34ms
Arrays do not have Exists
Array/Any: 410ms
***************************************
********* ContainsExistsAny ***********
***************************************
List/Contains: 257,996ms
List/Exists: 379,951ms
List/Any: 884,853ms
Array/Contains: 72,486ms
Arrays do not have Exists
Array/Any: 1,013,303ms
The fastest way is to use a HashSet
.
The Contains
for a HashSet
is O(1).
I took you code and added a benchmark for HashSet<int>
The performance cost of HashSet<int> set = new HashSet<int>(list);
is nearly zero.
void Main()
{
ContainsExistsAnyShort();
ContainsExistsAny();
}
private static void ContainsExistsAny()
{
Console.WriteLine("***************************************");
Console.WriteLine("********* ContainsExistsAny ***********");
Console.WriteLine("***************************************");
List<int> list = new List<int>(6000000);
Random random = new Random();
for (int i = 0; i < 6000000; i++)
{
list.Add(random.Next(6000000));
}
int[] arr = list.ToArray();
HashSet<int> set = new HashSet<int>(list);
find(list, arr, set);
}
private static void ContainsExistsAnyShort()
{
Console.WriteLine("***************************************");
Console.WriteLine("***** ContainsExistsAnyShortRange *****");
Console.WriteLine("***************************************");
List<int> list = new List<int>(2000);
Random random = new Random();
for (int i = 0; i < 2000; i++)
{
list.Add(random.Next(6000000));
}
int[] arr = list.ToArray();
HashSet<int> set = new HashSet<int>(list);
find(list, arr, set);
}
private static void find(List<int> list, int[] arr, HashSet<int> set)
{
Random random = new Random();
int[] find = new int[10000];
for (int i = 0; i < 10000; i++)
{
find[i] = random.Next(6000000);
}
Stopwatch watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
list.Contains(find[rpt]);
}
watch.Stop();
Console.WriteLine("List/Contains: {0}ms", watch.ElapsedMilliseconds);
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
list.Exists(a => a == find[rpt]);
}
watch.Stop();
Console.WriteLine("List/Exists: {0}ms", watch.ElapsedMilliseconds);
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
list.Any(a => a == find[rpt]);
}
watch.Stop();
Console.WriteLine("List/Any: {0}ms", watch.ElapsedMilliseconds);
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
arr.Contains(find[rpt]);
}
watch.Stop();
Console.WriteLine("Array/Contains: {0}ms", watch.ElapsedMilliseconds);
Console.WriteLine("Arrays do not have Exists");
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
arr.Any(a => a == find[rpt]);
}
watch.Stop();
Console.WriteLine("Array/Any: {0}ms", watch.ElapsedMilliseconds);
watch = Stopwatch.StartNew();
for (int rpt = 0; rpt < 10000; rpt++)
{
set.Contains(find[rpt]);
}
watch.Stop();
Console.WriteLine("HashSet/Contains: {0}ms", watch.ElapsedMilliseconds);
}
RESULTS
***************************************
***** ContainsExistsAnyShortRange *****
***************************************
List/Contains: 65ms
List/Exists: 106ms
List/Any: 222ms
Array/Contains: 20ms
Arrays do not have Exists
Array/Any: 281ms
HashSet/Contains: 0ms
***************************************
********* ContainsExistsAny ***********
***************************************
List/Contains: 120522ms
List/Exists: 250445ms
List/Any: 653530ms
Array/Contains: 40801ms
Arrays do not have Exists
Array/Any: 522371ms
HashSet/Contains: 3ms
It is worth mentioning that this comparison is a bit unfair since the Array
class doesn't own the Contains()
method, it uses an extension method for IEnumerable<T>
via a sequential Enumerator
hence it is not optimized for Array
instances; on the other side, HashSet<T>
has its own implementation fully optimized for all sizes.
To compare fairly you could use the static method int Array.IndexOf()
which is implemented for Array
instances even though it uses a for
loop slightly more efficient that an Enumerator
.
Having said that, the performance of HashSet<T>.Contains()
is similar to the Array.IndexOf()
for small sets of, I would say, up to 5 elements and much more efficient for large sets.