I'm beginning a project that will require me to export a user generated 3D model to be used in other programs such as Blender. For now I am mostly concerned with just the basic mesh data (not animation or bones or textures), though I would like the option to extend it in the future.
My question is this:
What is a good file format to use for 3D models when you will be writing the files from scratch?
My main considerations are:
- ease of implementation
- usefulness/universal acceptance (can it handle the information I want, and will most 3D programs recognize the format and be able to import it?)
From my research so far, my thought is to go with COLLADA, but I would appreciate any insights from anyone who has actually played around with the guts of 3D file formats.
Thanks!