绕另一点一个点(Rotate a point around another point)

2019-07-04 12:11发布

我有个任务绘制特定图形。 作为这项任务的一部分,我需要在45度旋转一些点的。

我已经花了2天尝试计算公式,但只是无法得到它的权利。 我一直在寻找全国各地,包括这个特殊的网站,我已经非常接近的地方,但我仍然不存在。

那就是:我要画4个不同点

我有一个特定的公式来计算出现的位置,这是出了问题的范围,但这里是我得到作为它的结果:

int radius = 576;
int diameter = radius * 2;
Point blueA = new Point(561, 273);
Point greenB = new Point(273, 561);
Point yellowC = new Point (849, 561);
Point redD = new Point (561, 849);

现在我需要在45度旋转,这点。 我用下面的代码来实现它:

double rotationAngle = 45;
double rotationRadians = rotationAngle * (Math.PI / 180);
int center = radius;    
result.X = (int)(Math.Cos(rotationRadians) * ((double)result.X - (double)center) - (double)Math.Sin(rotationRadians) * ((double)result.Y - center) + (double)center);
result.Y = (int)(Math.Sin(rotationRadians) * ((double)result.X - (double)center) + (double)Math.Cos(rotationRadians) * ((double)result.Y - center) + (double)center);

但是,这就是我得到:

任何帮助将非常感激

Answer 1:

问题是int center = radius要为其设置int radius = 576 。 因为你一定是围绕这应该有一个X和Y位置的点这是没有意义的。

鉴于你是绕着原点的中心xy都应该是0不是576

因此,鉴于这种情况,试试这个。

/// <summary>
/// Rotates one point around another
/// </summary>
/// <param name="pointToRotate">The point to rotate.</param>
/// <param name="centerPoint">The center point of rotation.</param>
/// <param name="angleInDegrees">The rotation angle in degrees.</param>
/// <returns>Rotated point</returns>
static Point RotatePoint(Point pointToRotate, Point centerPoint, double angleInDegrees)
{
    double angleInRadians = angleInDegrees * (Math.PI / 180);
    double cosTheta = Math.Cos(angleInRadians);
    double sinTheta = Math.Sin(angleInRadians);
    return new Point
    {
        X =
            (int)
            (cosTheta * (pointToRotate.X - centerPoint.X) -
            sinTheta * (pointToRotate.Y - centerPoint.Y) + centerPoint.X),
        Y =
            (int)
            (sinTheta * (pointToRotate.X - centerPoint.X) +
            cosTheta * (pointToRotate.Y - centerPoint.Y) + centerPoint.Y)
    };
}

使用像这样。

Point center = new Point(0, 0); 
Point newPoint = RotatePoint(blueA, center, 45);

显然,如果中心点始终是0,0 ,那么你可以相应地简化功能,否则使中心点可选通过默认的参数,或者通过重载方法。 你也可能会想要封装了一些可重复使用的数学到其他静态方法了。

/// <summary>
/// Converts an angle in decimal degress to radians.
/// </summary>
/// <param name="angleInDegrees">The angle in degrees to convert.</param>
/// <returns>Angle in radians</returns>
static double DegreesToRadians(double angleInDegrees)
{
   return angleInDegrees * (Math.PI / 180);
}

/// <summary>
/// Rotates a point around the origin
/// </summary>
/// <param name="pointToRotate">The point to rotate.</param>
/// <param name="angleInDegrees">The rotation angle in degrees.</param>
/// <returns>Rotated point</returns>
static Point RotatePoint(Point pointToRotate, double angleInDegrees)
{
   return RotatePoint(pointToRotate, new Point(0, 0), angleInDegrees);
}

使用像这样。

Point newPoint = RotatePoint(blueA, 45);

最后,如果您使用的是GDI,你也可以简单地做一个RotateTransform 。 请参阅: http://msdn.microsoft.com/en-us/library/a0z3f662.aspx

Graphics g = this.CreateGraphics();
g.TranslateTransform(blueA);
g.RotateTransform(45);


Answer 2:

你的数学看起来怪我。 我觉得DX = R * cos(THETA)和dy = R * SIN(THETA)。

这里有一个小程序,我写的,因为这是困扰着我,我没有做数学年。

Point center = new Point() { X = 576, Y = 576 };

Point previous = new Point() { X = 849, Y=561 };
double rotation = 45;
double rotationRadians = rotation * (Math.PI / 180);

//get radius based on the previous point and r squared = a squared + b squared
double r = Math.Sqrt(Math.Pow(previous.X - center.X, 2) + Math.Pow(previous.Y - center.Y, 2));
Console.WriteLine("r = " + r.ToString());

//calculate previous angle
double previousAngle = Math.Atan((previous.Y - center.Y) / (previous.X - center.X));
Console.WriteLine("Previous angle: " + previousAngle.ToString());

double newAngle = previousAngle + rotationRadians;

Point newP = new Point();
newP.X = center.X + r * Math.Cos(newAngle);
newP.Y = center.Y + r * Math.Sin(newAngle);

Console.WriteLine("(" + newP.X.ToString() + ", " + newP.Y.ToString() + ")");

Console.ReadLine();


文章来源: Rotate a point around another point