这似乎是一个相当普遍的问题,但我已经看了解决方案并没有解决错误。 我想从一个JSON文件中读取一个NSMutableArray。 许多我所看到的建议涉及使用mutableCopy或[NSMutableArray的arrayWithArray:]但是这两种解决方案不解决问题使用呼叫replaceObjectAtIndex时:withObject:如下图所示。 请让我知道,如果你有关于如何解决这个问题的任何意见。
编辑:我也想补充一点,库存清单的NSMutableArray对象的一个NSMutableArray。
确切的错误如下:
Terminating app due to uncaught exception 'NSInternalInconsistencyException',
reason: '-[__NSCFArray replaceObjectAtIndex:withObject:]:
mutating method sent to immutable object'
我的财产定义为我的实现文件的顶部如下:
NSMutableArray *inventoryData;
我想如下从JSON文件中读取:
- (void)readJSON
{
//Code to get dictionary full of saves from JSON file (overworld.json) - includes the file path on the ipad as well as
//the dictionary itself
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *localPath = [[NSString alloc] initWithString:[documentsDirectory stringByAppendingPathComponent:@"savedPaintGameData.json"]];
NSString *filePath = [localPath mutableCopy];
NSError *e = nil;
// Read data from file saved previously - read the raw data from the path, then parse it into a dictionary using JSONObjectWithData
NSData *RawJSON = [NSData dataWithContentsOfFile:filePath options:NSDataReadingMappedIfSafe error:&e];
if (RawJSON == nil) {
[self saveGameInitialize];
} else {
NSMutableDictionary *localDictionary = [[NSMutableDictionary alloc] initWithDictionary:[NSJSONSerialization JSONObjectWithData:RawJSON options:NSJSONReadingAllowFragments error:&e]];
NSMutableDictionary *savedDataDictionary = [localDictionary mutableCopy];
//inventoryData = [[savedDataDictionary objectForKey:@"inventory"] mutableCopy];
inventoryData = [NSMutableArray arrayWithArray:[savedDataDictionary objectForKey:@"inventory"]];
}
}
那么我想这里看到的NSMutableArray中的给定索引处替换的对象:
- (void)setInventoryData: (NSString *) colorKey: (int) change
{
// Check if inventory already contains the paint and change the amount
bool foundPaint = false;
int newAmount = 100; // Magic number prevents crashing @ removal check
for (int i = 0; i < [inventoryData count]; i++) {
NSMutableArray *object = [inventoryData objectAtIndex:i];
if ([[object objectAtIndex:0] isEqualToString:colorKey]) {
newAmount = [[object objectAtIndex:1] integerValue] + change;
[[inventoryData objectAtIndex:i] replaceObjectAtIndex:1 withObject:[NSNumber numberWithInt:newAmount]];
foundPaint = true;
break;
}
}
if (newAmount == 0) {
[self removeInventoryColor:colorKey];
}
}