我一直一个简单的主菜单上在Python 3.1和2.7 pygame的。 当鼠标光标是在一定区域内,在屏幕上的文字应该成为白色。 我使用的功能做块屏幕。 第一个函数的blit主菜单正常,其他两个函数的blit一些文本菜单高亮显示。 这里的功能是:
def draw_main_menu(): #draw main menu normally
screen.fill(BLACK) #clears screen
#set up text
new_text = menu_font.render('NEW GAME', 1, (100, 100, 100))
load_text = menu_font.render('LOAD GAME', 1, (100, 100, 100))
options_text = menu_font.render('OPTIONS', 1, (100, 100, 100))
quit_text = menu_font.render('QUIT', 1, (100, 100, 100))
#blit text
screen.blit(new_text, (340, 425))
screen.blit(load_text, (335, 455))
screen.blit(options_text, (350, 485))
screen.blit(quit_text, (373, 515))
def draw_main_menu_ng(): #draw main menu with new game text in white
screen.fill(BLACK)
new_text = menu_font.render('NEW GAME', 1, (255, 255, 255))
load_text = menu_font.render('LOAD GAME', 1, (100, 100, 100))
options_text = menu_font.render('OPTIONS', 1, (100, 100, 100))
quit_text = menu_font.render('QUIT', 1, (100, 100, 100))
screen.blit(new_text, (340, 425))
screen.blit(load_text, (335, 455))
screen.blit(options_text, (350, 485))
screen.blit(quit_text, (373, 515))
def draw_main_menu_lg(): #draw main menu with load game text in white
screen.fill(BLACK)
new_text = menu_font.render('NEW GAME', 1, (100, 100, 100))
load_text = menu_font.render('LOAD GAME', 1, (255, 255, 255))
options_text = menu_font.render('OPTIONS', 1, (100, 100, 100))
quit_text = menu_font.render('QUIT', 1, (100, 100, 100))
screen.blit(new_text, (340, 425))
screen.blit(load_text, (335, 455))
screen.blit(options_text, (350, 485))
screen.blit(quit_text, (373, 515))
下面,我使用的变量x和y,以检查是否鼠标悬停在按钮上。 第一组两个数是坐标x的范围,并且第二组的两个为y坐标的范围内。
x,y = pygame.mouse.get_pos()
#set up new game mouse positions
if x >= 340 and x <= 465:
new_game_x_pos = True
if x < 340 or x > 465:
new_game_x_pos = False
if y >= 425 and y <= 445:
new_game_y_pos = True
if y < 425 or y > 445:
new_game_y_pos = False
if new_game_x_pos == True and new_game_y_pos == True:
draw_main_menu_ng()
if new_game_x_pos == False or new_game_y_pos == False:
draw_main_menu()
#set up load game mouse positions
if x >= 335 and x <= 470:
load_game_x_pos = True
if x < 335 or x > 470:
load_game_x_pos = False
if y >= 455 and y <= 475:
load_game_y_pos = True
if y < 455 or y > 475:
load_game_y_pos = False
if load_game_x_pos == True and load_game_y_pos == True:
draw_main_menu_lg()
if load_game_x_pos == False or load_game_y_pos == False:
draw_main_menu()
出于某种原因,当鼠标移动到“NEW GAME”它不会改变颜色。 当鼠标移动到“LOAD GAME”它会改变颜色。 在我加入加载游戏的东西,它会改变颜色,但现在只加载游戏的意愿。 为什么它不工作任何想法?
顺便说一句,我必须在比赛中循环,更新屏幕的代码。 我也有代码来设置字体。