Mutually recursive classes

2019-01-12 04:31发布

问题:

How do I implement mutually recursive classes in C++? Something like:

/*
 * Recursion.h
 *
 */

#ifndef RECURSION_H_
#define RECURSION_H_

class Class1
{
  Class2* Class2_ptr;
public:
  void Class1_method()
  {
      //...
      (*Class2_ptr).Class2_method();
      //...
  }
};

class Class2
{
    Class1* Class1_ptr;
public:
    void Class2_method()
    {
        //...
        (*Class1_ptr).Class1_method();
        //...
    };
};


#endif /* RECURSION_H_ */

回答1:

  1. Forward-declare the classes (you could get away with forward-declaring only one of them, but for good form do both).
  2. Forward-declare the methods (ditto).
class Class1;
class Class2;

class Class1
{
  Class2* Class2_ptr;
public:
  void Class1_method();
};

class Class2
{
  Class1* Class1_ptr;
public:
  void Class2_method();
};

void Class1::Class1_method()
{
  //...
  (*Class2_ptr).Class2_method();
  //...
}

void Class2::Class2_method()
{
  //...
  (*Class1_ptr).Class1_method();
  //...
}


回答2:

Use forward declaration.

class Class2;

class Class1
{
  Class2* Class2_ptr;
};

class Class2 
{
  Class1* Class1_ptr;
}

Because the methods in Class1 will depend on the actual definition of Class2, method definitions must occur after the Class2 declaration, since you can't use methods from only a forward declaration.

On the other hand, this kind of tight coupling is usually indicative of bad design.



回答3:

Predeclare one of the classes, for example Class2

#ifndef RECURSION_H_
#define RECURSION_H_
class Class2;
class Class1
{
   Class2* Class2_ptr;
   public:
   void Class1_method()
   {
      //...
      (*Class2_ptr).Class2_method();
      //...
   }
};

class Class2
{
     // ...
}  


回答4:

Forward declare one of the classes (or both) on the top, eg.:

class Class2;
class Class1 { ... };

and define the methods after both of the classes are defined (that is, out-of-line):

class Class1
{
 ...
 void Class1_method(); // just declare
 ...
};

class Class2
{
 ...
};

// once definition of Class2 is known, we can define the method of Class1
void Class1::Class1_method()
{
      //...
      (*Class2_ptr).Class2_method();
      //...
}