[EDIT] I did make a stupid mistake on my testing. I asked a question here without knowing it.
The answer is, both are the same. But I leave my post here for others.
What is the difference between
getAvailableBlocksLong() * getBlockSizeLong()
and getAvailableBytes()
?
I tested myself and got a really strange result on Genymotion.
The values from getAvailableBlocksLong() * getBlockSizeLong()
and getAvailableBytes()
are different!
I literally don't get what is happening here.
Does it have something to do only with Genymotion?
Should I just use getAvailableBytes()
in most cases?