Adding buttons using gridlayout

2019-06-24 05:35发布

问题:

I'm trying to create a simple tic tac toe board made by 9x9 JButtons. I used a 2d array and a gridlayout but the result is nothing, a frame without any button. What I'm doing wrong?

import java.awt.GridLayout;
import javax.swing.*;


public class Main extends JFrame
{
    private JPanel panel;
    private JButton[][]buttons;
    private final int SIZE = 9;
    private GridLayout experimentLayout;
    public Main()
    {
        super("Tic Tac Toe");
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setSize(500,500);
        setResizable(false);
        setLocationRelativeTo(null);

        experimentLayout =  new GridLayout(SIZE,SIZE);

        panel = new JPanel();
        panel.setLayout(experimentLayout);


        buttons = new JButton[SIZE][SIZE];
        addButtons();


        add(panel);
        setVisible(true);
    }
    public void addButtons()
    {
        for(int k=0;k<SIZE;k++)
            for(int j=0;j<SIZE;j++)
            {
                buttons[k][j] = new JButton(k+1+", "+(j+1));
                experimentLayout.addLayoutComponent("testName", buttons[k][j]);
            }

    }


    public static void main(String[] args) 
    {
        new Main();

    }

}

The addButton method is adding the buttons to the array and straight after to the panel.

回答1:

You need to add the buttons to your JPanel:

public void addButtons(JPanel panel) {
   for (int k = 0; k < SIZE; k++) {
      for (int j = 0; j < SIZE; j++) {
         buttons[k][j] = new JButton(k + 1 + ", " + (j + 1));
         panel.add(buttons[k][j]);
      }
   }
}


回答2:

// add buttons to the panel INSTEAD of the layout
// experimentLayout.addLayoutComponent("testName", buttons[k][j]);
panel.add(buttons[k][j]);

Further advice:

  1. Don't extend JFrame, just keep a reference to one as long as needed. Only extend frame when adding or changing functionality..
  2. Instead of setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); use setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); as seen in this answer.
  3. Instead of setSize(500,500); use panel.setPreferredSize(new Dimension(500,500));. Or better still, extend JButton to make a SquareButton that returns a preferred size equal to the largest preferred of width or height. The last will ensure the GUI is the size it needs to be, square & allowing enough space to show the text.
  4. Instead of setLocationRelativeTo(null); use setLocationByPlatform(true); as seen in the answer linked in point 2.
  5. Add pack() before setVisible(true); which ensures the GUI is the size it needs to be, to display the content.
  6. Instead of setResizable(false) call setMinimumSize(getSize()).
  7. Start & update the GUI on the EDT. See Concurrency in Swing for more details.