我有一个被加载并存储在一个透明PNG文件BufferedImage
。 我需要这样BufferedImage
是的TYPE_INT_ARGB
。 然而,当我使用getType()
所返回的值是0( TYPE_CUSTOM
)代替2-( TYPE_INT_ARGB
)。
这是我的加载.png
:
public File img = new File("imagen.png");
public BufferedImage buffImg =
new BufferedImage(240, 240, BufferedImage.TYPE_INT_ARGB);
try {
buffImg = ImageIO.read(img );
}
catch (IOException e) { }
System.out.Println(buffImg.getType()); //Prints 0 instead of 2
我怎样才能加载巴纽,保存在BufferedImage
并使其TYPE_INT_ARGB
?
BufferedImage in = ImageIO.read(img);
BufferedImage newImage = new BufferedImage(
in.getWidth(), in.getHeight(), BufferedImage.TYPE_INT_ARGB);
Graphics2D g = newImage.createGraphics();
g.drawImage(in, 0, 0, null);
g.dispose();
try {
File img = new File("somefile.png");
BufferedImage image = ImageIO.read(img );
System.out.println(image);
} catch (IOException e) {
e.printStackTrace();
}
例如输出为我的图片文件:
BufferedImage@5d391d: type = 5 ColorModel: #pixelBits = 24
numComponents = 3 color
space = java.awt.color.ICC_ColorSpace@50a649
transparency = 1
has alpha = false
isAlphaPre = false
ByteInterleavedRaster:
width = 800
height = 600
#numDataElements 3
dataOff[0] = 2
您可以运行的System.out.println(对象); 几乎任何物体上,并得到一些关于它的信息。
从文件创建一个BufferedImage,并使其TYPE_INT_RGB
import java.io.*;
import java.awt.image.*;
import javax.imageio.*;
public class Main{
public static void main(String args[]){
try{
BufferedImage img = new BufferedImage(
500, 500, BufferedImage.TYPE_INT_RGB );
File f = new File("MyFile.png");
int r = 5;
int g = 25;
int b = 255;
int col = (r << 16) | (g << 8) | b;
for(int x = 0; x < 500; x++){
for(int y = 20; y < 300; y++){
img.setRGB(x, y, col);
}
}
ImageIO.write(img, "PNG", f);
}
catch(Exception e){
e.printStackTrace();
}
}
}
此画在顶部蓝色的大连胜。
如果你想它ARGB,像这样做:
try{
BufferedImage img = new BufferedImage(
500, 500, BufferedImage.TYPE_INT_ARGB );
File f = new File("MyFile.png");
int r = 255;
int g = 10;
int b = 57;
int alpha = 255;
int col = (alpha << 24) | (r << 16) | (g << 8) | b;
for(int x = 0; x < 500; x++){
for(int y = 20; y < 30; y++){
img.setRGB(x, y, col);
}
}
ImageIO.write(img, "PNG", f);
}
catch(Exception e){
e.printStackTrace();
}
打开MyFile.png,它在顶部红色的条纹。