I started trying to recreate the buy button from the app store which requires a 2-stage click to buy something. I to animate the button expanding. So far I have this
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:0.75];
sender.autoresizesSubviews = NO;
sender.clipsToBounds = NO;
sender.frame = CGRectMake(63,326,200,37);
[UIView commitAnimations];
which just causes the button to become larger, it doesn't animate at all. Have I done something wrong or has anyone else implemented this type of button behaviour?
EDIT:
- (IBAction) buyButtonAction: (UIButton *) sender {
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1.5];
[UIView setAnimationDelay:0.5];
[UIView setAnimationCurve:UIViewAnimationCurveEaseIn];
sender.clipsToBounds = NO;
sender.frame = CGRectMake( CGRectGetMinX( sender.frame) - 30, CGRectGetMinY(sender.frame), 200, 37);
[sender setTitle:@"Touched Touched Touched" forState:UIControlStateNormal];
[UIView commitAnimations];
}